Library Of Ruina
Basemod Experimental (DEPRECATED)
กำลังแสดง 1-10 จาก 39 รายการ
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อัปเดต: 30 ส.ค. @ 2: 16am

Fixed extended dice rolls (over 999) not being displayed fully correctly; updated Assorted Fixes, Extended Loader, UnitRenderUtils and SpecialRangeUX.

อัปเดต: 17 มิ.ย. @ 11: 39am

Updated Assorted Fixes (hotfixed a corner case of passive destruction + added config/disabled logging intercepted exceptions by default).

อัปเดต: 14 มิ.ย. @ 12: 01pm

Updated Assorted Fixes and Extended Loader.

อัปเดต: 1 มิ.ย. @ 1: 07pm

AssortedFixes: hotfixed the fix for lingering dice effects (was causing errors on some effects).

อัปเดต: 1 มิ.ย. @ 1: 34am

UnitRenderUtils: added a workaround for a compatibility issue that arose due to the CharacterSkin fix.

อัปเดต: 31 พ.ค. @ 7: 18pm

Fixed duplicate assembly detection, current mod id potentially being incorrectly recorded for logging, and issues caused by MakeLorId potentially being inlined. Removed GetModPath patch (duplicated in Assorted Fixes). Fixed BuffExtension.Modify calling OnGainChargeStack even if gain was not byCard (to match vanilla AddKeywordBuf behaviour). Updated ExtendedLoader, UnitRenderUtils and AssortedFixes.

อัปเดต: 2 มี.ค. @ 12: 12pm

Hotfixed Assorted Fixes.

อัปเดต: 2 มี.ค. @ 7: 59am

Updated Assorted Fixes, improved menu skin optimization, fixed a bug in SummonLiberation and some minor issues.

อัปเดต: 27 ม.ค. @ 12: 17pm

Updated Assorted Fixes, removed passive list patch (due to being duplicated better in Assorted Fixes and causing font issues).

อัปเดต: 25 ม.ค. @ 4: 44am

Moved formation index patch from SummonLiberation to UnitRenderUtils. Updated UnitRenderUtils and AssortedFixes. Fixed a bug in SummonLiberation's SummonUnit (using -1 for automatic index was causing the unit to spawn at -1 index if no other units of the same faction were present).