Barotrauma
PocketsForAll (Draconis)
Показані результати 21–30 із 139
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Оновлено: 4 лип. 2024 о 19:19
автор: Draconis🐊

Some minor fixes and changes to damage on a few of the uniforms that were off including descriptions.

Оновлено: 20 черв. 2024 о 22:13
автор: Draconis🐊

updated miner pockets to carry updated material tags now.

Оновлено: 18 черв. 2024 о 10:05
автор: Draconis🐊

Tactical slots now have handheldammo tag

Bandolier in bag slot is now vanilla but I am keeping 6 divided slots vs 8 all ammo/grenades

Оновлено: 12 черв. 2024 о 17:41
автор: Draconis🐊

added mobile container tag after some complaints, was originally going to allow some little pouch/pocket items in the clothing but it turns out a lot of small item mobile containers that had large amount of slots or were straight up backpacks were going in these and causing issues with players having too many items on them and we all know what that causes!

Оновлено: 21 берез. 2024 о 7:39
автор: Draconis🐊

Removed Sling slots from security/separitist uniforms. Replaced with Tactical slots.

Medium item slot is now part of VWO for carrying weapons. Leaving PFA closer to vanilla designs.

Cleaned up some errors in the text and minor description changes.

Оновлено: 6 лют. 2024 о 14:45
автор: Draconis🐊

Tactical slot allowed Light items for glowsticks,flares however game assigns light tag to diving suits allowing diving suits to be placed inside. Fixed

Оновлено: 27 січ. 2024 о 13:56
автор: Draconis🐊

fixed old bug with cautious suit not using "damage" affliction type and so removed all the uneeded indentifiers and brought back damage type.

Does anyone use this clothing? Let me know in comments.

Оновлено: 17 січ. 2024 о 8:53
автор: Draconis🐊

watchman hotfix

Оновлено: 17 січ. 2024 о 8:34
автор: Draconis🐊

mod now uses proper descriptions in textoverride, descriptionidentifier removed from main xml

Оновлено: 14 січ. 2024 о 13:18
автор: Draconis🐊

due to recent changes in storage especially in the 32 slot exo suit, clothing is once again a small item, the problems with clothing not going in crates vs being able to go in backpacks + containing items is mitigated by the lock feature.