Barotrauma

Barotrauma

PocketsForAll (Draconis)
Zobrazuje se 71–80 z 138 položek
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Aktualizace: 14. bře. 2023 v 5.11

Happy Release everyone!

Big and possibly unpopular changes! Clothing is now a Mediumitem and can only go in lockers and metal crates. This prevents it being carried in small containers or in exosuits.

Engineer and Mechanic got their special pockets doubled to 2 wire/components or 2 single bottles for quick change o2/welding fuel while not as powerful as the medics two med slots it makes them handy at their jobs.

Pirate uniforms are now Sepratists! Husk cult has sewn pockets to the inside of their mysterious robes.

As part of my war on using pocketed clothing as pockets in exo or hotbar I made a radical and somewhat experimental change to the bandit heavy. As bandits have little access to heavy weapons they instead can make effectively a hobo bindle using other uniform similar to the security officer tactical slot. Allowing them to pack up clothing with items in it but being slowed 20%

Aktualizace: 13. bře. 2023 v 6.44

Aktualizace: 13. bře. 2023 v 6.11

Pre Release last minute update

Engineers get 2 pockets for wire components

Mechanics get 2 bottle slots for single bottles

Dockyard Dweller gets 1 bottle slot for single bottle

Aktualizace: 11. bře. 2023 v 3.31

Aktualizace: 4. bře. 2023 v 14.34

Aktualizace: 3. bře. 2023 v 14.33

Reverted Safety Harness changes, in testing they were too much of a hassle to swap suits and do other things as they are still an exosuit item and pockets were middling for the extra effort.

Aktualizace: 28. úno. 2023 v 13.43

Slight changes to make some of the civvie uniforms better they are still on the low end. removed skill gain for extra pockets tweaked armor.

Pirate light armor now has a tool slot instead of a generic third slot.

Medic armor is only +5 medical bringing it inline with researcher outfits.

Aktualizace: 17. úno. 2023 v 13.20

Aktualizace: 17. úno. 2023 v 13.15

Aktualizace: 17. úno. 2023 v 13.09