Garry's Mod

Garry's Mod

[TFA] Misc - Wonder Weapons
Viser 51–60 av 92 bidrag
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Oppdatering: 25. apr. 2023 @ 10.25

-initial tweaking to Jetgun before rework
-buffed NX1 range a tiny bit
-moved around files and seperated hooks "better"

Oppdatering: 14. apr. 2023 @ 21.02

-fixed Icelazer so it works with NPCs
-fixed pap camo on Sliquifier in nZombies

Oppdatering: 14. apr. 2023 @ 10.07

-Magnetron now has 'effectiveness' dropoff over range (similar to winters howl)
-added the funny sounds to Venom-X projectile

Oppdatering: 31. mars 2023 @ 10.07

-fixed position on BO2 Raygun world model
-BO2 Raygun now has its own impact and trail fx

Oppdatering: 28. mars 2023 @ 18.18

-added CEL-3 Cauterizer
-added Buried Ray Gun, but with sounds from Project Viking and COTD
-redid a few spawn icons
-Magnetron now coolsdown instead of instantly resetting when letting go of M1
(praying nothing broke)

ill give the bo2 raygun more appropriate particle effects, and give the CEL3 a more unique pap when i get the time

Oppdatering: 17. mars 2023 @ 15.09

-minor improvement to vr11 code
-more progress on the WIP hells retriever (still not useable)
-minor optimization to a few TakeDamageInfo calls

Oppdatering: 7. mars 2023 @ 19.07

-added exhaust particle effect to Jetgun (only visible from thirdperson)
-added exhaust blood grind particle effect to Jetgun (only visible from thirdperson)

Oppdatering: 7. mars 2023 @ 12.41

-added SetDamagePosition where it was missing
-updated Magnetron to count as a wonderweapon in nz

Oppdatering: 2. mars 2023 @ 16.39

-increased Sliquifier infect range on initial impact
-decreased Sliquifier infect spread range from zombie to zombie
-Sliquifier can now infect a max of 4 zombies on impact (6 when pap'd), but spread is unlimited

Oppdatering: 1. mars 2023 @ 13.22

-redid that one Sliquifier smoke cross thingy, you know the one