Call to Arms
Ukraine at War: The Zero Line
กำลังแสดง 21-30 จาก 52 รายการ
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อัปเดต: 27 ส.ค. 2023 @ 11: 14am

-- HOTFIX --

[LD] - Fixed the missing skins in the following breeds for the Russian Ground Forces, th_heavy_assault, th_marksman, th_shotgunner, tx_at_02, tx_engineer_02,

อัปเดต: 26 ส.ค. 2023 @ 3: 53pm

-- UAW MOD UPDATE ON 27TH AUGUST 2023 --

[LD] - Installed a new MI-24 model for all the three factions to replace the vanilla models

[LD] - Installed a MI-17 equipped with rocket launchers wing pads for Ukraine Ground Forces

[LD] - Tweaked the T-72B3 series stats so that they match better their real counterparts ones and to create more diversification among them ( All T-72B3 series tanks previously shared the exact same stats for each of them )

[LD] - Increased a little bit the armor stats for the T-72B3M and T-72B3M UBH

[LD] - Installed the T-90M UBH from the editor to the multiplayer and conquest modes

[LD] - Decreased a little bit the BM Oplot armor stats which were too overpowered in respect to its real counterpart

[LD] - Improved the faces of Ukraine T2 and T4, they have now new ones

[LD] - Installed bags, bandanas and other stuffs for Ukraine Ground Forces troops

[LD] - New humanskins for T2B Russia Ground Forces ( Motostrelki+ )

[LD] - Added more varied helmets variants to Ukraine's T2 troops and added boonie hats for T4 ones ( Ukraine Ground Forces )

[LD] - Added the file named " library.set " to change the background colour displayed behind UKR units, from red to blue, when the in-game tab " LIBRARY " is selected

[LD] - Edited the tp_control.set file so to display arms and hands when in first person view

[LD] - Fixed the Evacuation game mode that was crashing because of corrupted files

[SB] - Edited the textures about the small arms and rifles so to remove the reloading bar

[SB] - Added the folder named " crosshair " ( Path: UAW_interface.pak/interface/cursor/ )

[SB] - Edited the relevant files in the folder named " crosshair " so that now all units share the same crosshairs when in 3rd person view ( Path: UAW_interface.pak/interface/cursor/crosshair/ )

[SB] - Removed all the .pat files from the mod because I've found a way to not use them. With the new system used, factions selection always work when the game is loaaded!

[SB] - Added the usa.set, grm.set, uaf.set and ger.set files ( Path: UAW_set.pak/set/multiplayer/armies/ )

[SB] - Edited the file named " dlg_frontend.pot " so to match the new modifications made above by editing line # 4275 ( Path: localizations/default.pak/default/interface/text/ )

[SB] - Added the usa, uaf, grm and ger blank flags to the relevant folder ( Path: UAW_interface.pak/interface/pages/main/dynamic_campaign/ )

[SB] - Added a new leaderboard header image ( Path: UAW_interface.pak/interface/pages/main/ )

[SB] - Changed with improved .tga versions the UKR, RUS and WAG flags used by the conquest factions selection menu ( Path: UAW_interface.pak/interface/pages/main/dynamic_campaign/ )

[SB] - Added the folder named " selection " ( Path: UAW_properties.pak/properties/ )

[SB] - Added the blank file named " active.dds " to remove the relevant unit marker ( Path: UAW_properties.pak/properties/selection/ )

[SB] - Added the blank file named " ally.dds " to remove the relevant unit marker ( Path: UAW_properties.pak/properties/selection/ )

[SB] - Added the blank file named " selectable.dds " to remove the relevant unit marker ( Path: UAW_properties.pak/properties/selection/ )

[SB] - Added the blank file named " selected.dds " to remove the relevant unit marker ( Path: UAW_properties.pak/properties/selection/ )

[SB] - Added the blank file named " vehicle.dds " to remove the relevant unit marker ( Path: UAW_properties.pak/properties/selection/ )

[SB] - Added the folder named " controlbar " ( Path: UAW_interface.pak/interface/scene/ )

[SB] - Added the edited file named " kill_00.tga " so to remove the relevant displayed confirmation icon for the kills inflicted by player ( Path: UAW_interface.pak/interface/scene/controlbar/log/ )

[SB] - Added the edited file named " sniper_00.tga0 " so to remove the relevant displayed confirmation icon for the kills inflicted by player ( Path: UAW_interface.pak/interface/scene/controlbar/log/ )

[SB] - Added the edited file named " flag_00.tga0 " so to remove the relevant displayed confirmation icon for the kills inflicted by player ( Path: UAW_interface.pak/interface/scene/controlbar/log/ )

[SB] - Fixed the path of the folder named " crosshair " that was not correctly set by LD ( Path: UAW_interface.pak/interface/cursor/crosshair/ )

[SB] - Removed the folder named " environment " because it was empty ( Path: UAW_texture.pak/texture/common/ )

[SB] - Added the folder named " crosshair_view " ( Path: UAW_interface.pak/interface/scene/ )

[SB] - Added in the folder above mentioned the edited file named " accuracy_circle.dds " to remove the accuracy circle icon ( Path: UAW_interface.pak/interface/scene/crosshair_view/ )

[SB] - Added the folder named " human_view " ( Path: UAW_interface.pak/interface/scene/ )

[SB] - Added in the folder above mentioned the edited files named " human_crawl.tga ", " human_normal.tga ", " human_squat.tga " to remove the useless soldier silhouettes ( Path: UAW_interface.pak/interface/scene/human_view/ )

[SB] - Added new initiative attack and defend icons with red and blue arrows like in GoH for Conquest mode ( Path: UAW_interface.pak/interface/pages/main/dynamic_campaign/ )

[SB] - Added new waving flag images for RUS, UKR and WAG for flag captured points ( Path: UAW_texture.pak/texture/common/service/ )

[SB] - Removed hesco_flag_flag#grm.png, hesco_flag_flag#reb.png and hesco_flag_flag#wag.png because they were using the wrong file extension or obsolete now ( .png instead of .dds )

[SB] - Added the edited image named " flagdecal.dds " to remove the circle marker displaying the flag captured area ( Path: UAW_texture.pak/texture/common/service/ )

[SB] - Added the edited image named " supply_zone.dds " to remove the resupply circle marker displaying the resupply area when a vehicle capable of supplying units is selected ( Path: UAW_texture.pak/texture/common/service/ )

[SB] - Changed in the dlg_frontend.pot file the difficulty level names so to better match the Ukranian war standards about this ( Path: localizations/default.pak/default/interface/text/ )

[SB] - Added the folder named " skin " and its sub-folders named " game " and " button " ( Path: UAW_interface.pak/interface/skin/ )

[SB] - Added brand new .tga icons for the difficulty levels in the Conquest creation menu ( Path: UAW_interface.pak/interface/skin/game/button/ )

[SB] - Lowered preparationTime to 2 seconds ( Path: UAW_set.pak/set/multiplayer/games/ )

[SB] - Changed in the dlg_frontend.pot file the level of difficulty name from " Serviceman " to " Volunteer " otherwise the displayed text was too long ( Path: localizations/default.pak/default/interface/text/ )


We highly suggest to perform the procedure reported here to avoid possible issues thanks to how Steam updates the mods in the Workshop.

LINK: https://gtm.steamproxy.vip/workshop/filedetails/discussion/2897710965/7318962605499008126/

อัปเดต: 12 ส.ค. 2023 @ 5: 45pm

-- UAW MOD UPDATE ON 13TH AUGUST 2023 --

[LD] - Replaced the Leopard 2a7 by the 2A6 and retextured it(As it is what Ukraine actually use IRL), ready to be used both multiplayers and conquest

[LD] - Replaced the M2A3 Bradley by the M2A2 one and fully retextured it from bottom( This is what Ukraine also use IRL), It is completely ready to be used for both multiplayers and conquest

[LD] - Added a Tiger-M for both RGF and Wagner, it is fully ready to be used for both multiplayers and conquest

[LD] - Fixed a helmet for Wagner that was sharing the same texture as the one used for T4 Ukraine which has yellow markings on it, Wagner has now its own model of the same helmet but without the markings

[LD] - Reinstalled back the old T1 for RGF and fixed their body armors and helmets.

[LD] - Added T-80BV for PMC Wagner.

[LD] - Added T-80UM for PMC Wagner.

[LD] - Added T-90a for PMC Wagner.

[LD] - Added BPM-97 for Russia Ground Forces.

[LD] - Created Chechens breeds under Russian Ground Forces.

[LD] - Created a new mechanized Squad with the BPM-97 of Kadyrovites.

[LD] - Imported new voices from Cold War Mod for the Ukraine Ground Forces.

[LD] - Transfered a M109 Paladin to Ukraine Ground Forces.

[LD] - Installed the Shilka from WF to Russian Ground Forces.

[LD] - Installed the Shilka from WF to Ukraine Ground Forces.

[LD] - Installed the Shilka from WF to PMC Wagner.

[LD] - Replaced the T-72BM for Ukraine Ground Forces to a T-72B Obr 1989g K-1, model formed from a mix of equipments from the T-72B3 and T-72B1 by our team.

[LD] - Installed new animations for humanskins ( credits: Trofim's mod aka "Operation denazification of Ukraine" and GoH ).

[LD] - Changed the Wagner flag when a point is captured.

[LD] - Updated the T-80bv and T-80bvm in Russian Green.

[LD] - Retextured T2 Humanskins( Ukraine Ground Forces ).

[LD] - Retextured T4 Humanskins ( Ukraine Ground Forces ).

[LD] - Retextured T5 Humanskins by SBU instead of AZOV ( Ukraine Ground Forces ).

[LD] - Changed vehicles for Mechanized Squads. ( All factions ).

[LD] - New humanskin for T4 Russia Ground Forces ( Spetsnaz ).

[LD] - Reworked T3 Russia Ground Forces ( VDV ).

[LD] - Reworked T1 PMC Wagner (Patches mostly).

[LD] - Reduced the mod weight.

[LD] - Fixed T-90M x texture.

[SB] - Changed the background image for the research menu, in respect to the previous update above, with a better one that fits better the other interface elements

[SB] - Added the following files: video_bkg.dds, logo_big.png

[SB] [LD] - Added credits to UAW mod authors and contributors in the " Credits " tab

[SB] [LD] - Added " Credits " text file in main folder of the UAW mod

[SB] - Added the UAW_sights.pak file in the resorce folder of the UAW mod

[SB] - Added the zoom_vignette_infantry_pso.png file to change the colour of the SVD Dragunov from black to red
[SB] - Added the folder named " Documentation " in the main folder of the UAW mod

[SB] - Added the file named " campaign_capture_the_flag.set so to lower the initial waiting time to 3 seconds

[SB] - Added the necessary RUS and UKR ( Opfor/Nato ) .tga files to have new Defence/Attack icons displayed over the Conquest background map

[SB] - Added file workshop_header.dds

[SB] - Edited the file named "dlg_ingame.pot " so to have the new icons system for inflicted and sustained kills


We highly suggest to perform the procedure reported here to avoid possible issues thanks to how Steam updates the mods in the Workshop.

LINK: https://gtm.steamproxy.vip/workshop/filedetails/discussion/2897710965/7318962605499008126/

อัปเดต: 29 ก.ค. 2023 @ 11: 36am

-- UAW MOD UPDATE ON 30TH JULY 2023 --

[SB] - New " Create Conquest " background image

[SB] - New Background map for Conquest mode

[SB] - New Conquest mode headquarter icons for Ukraine and Russia/Wagner

[SB] - New background image for the research menu

[SB] - Edited and improved map_points.set file

* Unlocked big desert maps and new mission coordinates matching background map landscape features

[SB] - Changed the writing " Unavailable " for unused factions to " DON'T SELECT OR GAME WILL CRASH! "

[SB] - Added the logo.png and logo_banner.dds

[SB] - Added the 1.pat and 1.patch files ( Path: resource folder and in the main mod folder )

[SB] - Added the relevant tga files to modify the relevant Conquest map icons in the progress bar

[SB] - Changed in the Localisation file the writing " DON'T SELECT OR GAME WILL CRASH! " to simply "DON'T SELECT!"

[LD] - Retextured Helmets for the Ukrainians

[LD] - Placed UA Army icons on Ukrainian humanskins ( Path: UAW_entity.pak )

[LD] - Replaced Russian T3's humanskin with new one including VDV patches on them

[LD] - Placed some Spetsnaz's patches on the Russian T4 ( Spetsnaz unit )

[LD] - Replaced some patches on the Russian T5's body armor with Z and USSR patches

[LD] - Replaced humanskins for Ukraine T3 with new one, aswell imported new body armor for them

[LD] - Transfered and Installed a Leopard 2a7 for Ukraine

[LD] - Replaced the body armor for Wagner(T5) that was causing them to crash upon selection

[LD] - Fixed inconsistencies in the cost of some vehicles

[SB] - Changed Ukraine faction name to "Ukraine Ground Forces "


We highly suggest to perform the procedure reported here to avoid possible issues thanks to how Steam updates the mods in the Workshop.
LINK: https://gtm.steamproxy.vip/workshop/filedetails/discussion/2897710965/7318962605499008126/

อัปเดต: 14 ก.ค. 2023 @ 4: 10pm

--------------------ADDITIONAL TO THE PREVIOUS HOTFIX-----------------------------

- Changed back the Russian T2 to the models before the hotfix, they are now back with non bugged body armors and helmets , white tapes on arms and Z patches!



The rest of the past updates humanskins models will be reworked and restored on a bigger update which will also include vehicle additions for all the three factions and much more!

อัปเดต: 13 ก.ค. 2023 @ 1: 31pm

--------------------IMPORTANT HOTFIX-----------------------------

- Reworked the whole vehicles textures for Russia.
- Reworked the whole vehicles textures for Ukraine.
- Fixed all the bugged helmets body armors for Wagner.
- Imported back the former humanskins for Russia and Ukraine as the current one were full of bugged assets, they will be back on an incoming big update later on.
- Installed some yellow tape on Ukraine's body armor.
- Imported the T-80BV from Cold War(thanks a lot to them for their permission) and placed it instead of the vanilla T-80BV.
- Imported the T-64BV from Cold War(thanks a lot to them for their permission) and placed it instead of the old model of the T-64BV.
- Imported a M-ATV(Ukraine)
- Imported a M113A1(Ukraine)
- Imported a BMP-3M(Russia) [Cold War model]
- Imported a BMP-1P(Russia)
- Removed the annoying carpet and camo net on the BTR-80(All factions).
- Fixed Wagner whole assets, missing icons, missing conquest icons.
- Fixed that Wagner was not able to build fortifications ( such as MG, ATGM )
- Installed AI colors depending of their difficulties ( Inspired by Cold War )
- Installed a background Icon for the editor.
- Transfered a textured SU-25 to Wagner(Conquest only).
- Removed the Chechens from the mod as they were very outdated, they might be back on a future update, who knows.
- Removed the little green/red dot when you're aiming for more realism( really worth it when you're on FPS mod with a tank!)
- Changed the "enumerator" numbers font.


This is just a big hotfix, another update is already planned for the next incoming months, so keep yourself updated!


(If the update didnt applied by itself, unsubscribe and resubscribe)


--------------------ВАЖНЫЙ ХОТФИКС-----------------------------


Полностью переработаны все текстуры техники ВСРФ.
Полностью переработаны все текстуры техники ВСУ.
Исправлены бани связанные с экипировкой бойцов Вагнер.
Возвращены старые модели бойцов ВСРФ и ВСУ(новые были переполнены ошибками и были отправлены на переработку.В скором времени вернутся назад.)
Добавлены желтые повязки на некоторую экипировку солдат ВСУ.
Добавлен Т-80БВ из Cold War(спасибо им большое за предоставление разрешения)и заменен вместо ванильного Т-80БВ.
Добавлен Т-64БВ(новый) из Cold War(спасибо им большое за предоставление разрешения)и заменен вместо старой модели Т-64БВ.
Добавлен M-ATV(Ukraine)
Добавлен M113A1(Ukraine)
Добавлен BMP-3M(Russia) [Cold War model]
Добавлен BMP-1П(Russia)
Удалены сетки,коробки,ковер с модели БТР-80(Все фракции).
Исправлены все недочеты,пробелы,недостающие иконки,режим завоевания для фракции Вагнер.
Исправлена невозможность создания фортификаций ( Такие как станковые пулеметы,Птуры,пушки )
Установлены цвета для сложностей ботов ( Взяли пример с Cold War )
Установлены новые картинки бекграунда в режиме завоевания и меню.
Добавлен Су-25 Вагнер(Только завоевание).
Удалена фракция Чечня из за недоделанности и для дальнейшей переработки всей фракции в целом.
Удалена красная/зеленая точка в режиме прицела( тут мне стало лень переводить,так что в двух словах: это того стоит)
Изменено "enumerator" шрифт цифр.


(Это пока что багфикс и новое обновление уже запланировано на следующий месяц.Готовьтесь к ближайшим обновлениям!)


(Если по какой то причине обновление не загрузилось автоматически,отпишитесь от мода,а затем заново подпишитесь,ничего не удалится!)

อัปเดต: 20 พ.ค. 2023 @ 11: 34am

---------MINOR UPDATE--------
- Replaced the T4 T5 humanskins for wagner.
- Removed the files from the dev version ( a mistake has been made ) and placed back the correct files back in place.
- Installed back the big maps for conquest.
- 2 New maps has been added for Domination ( assault zones ) 2v2 Checkpoint, 4V4 Azovstal Plant.
- Reinstalled back the old T-80BVM textures.
- Added AI icons for Wagner.

-------— НЕБОЛЬШОЕ ОБНОВЛЕНИЕ —-----—
- Заменены человеческие скины Т4 Т5 для Вагнер.
- Удалены файлы из dev-версии (была допущена ошибка) и возвращены правильные файлы на место.
- Установлены обратно большие карты для завоевания.
- Добавлено 2 новые карты для Доминирования (штурмовые зоны) Блокпост 2х2, Завод 4В4 Азовсталь.
- Переустановил обратно старые текстуры Т-80БВМ.
- Добавлены иконки ИИ для Вагнера.


I'll plan another update for the missing localizations and Wagner small icons for units.

อัปเดต: 13 พ.ค. 2023 @ 9: 33am

---------MAJOR UPDATE--------
ENG:
- Added new faction PMC "Wagner".
- Retextures of all russian humanskins.
- New models and textures for Ukraine Armed Forces.
- Special models and textures added to "Wagner"(T1,T2,T3,T4,T5).
- Imported,textured and balanced BMD-4A.
- New vehicle T90M "Proryv"(for editor now).
- Fixed and balanced map Outskirts Of Mariupol.
- Installed better BMPT-72 Terminator 2 2k textures and tweaked armor stats.
- Installed a new texture for the BMP-3.
- Installed a new texture for the BMP-2 (Russian)
- Imported and Installed T-64BM Bulat model for Ukraine.
- Fixed BTR-3 bugged armor stats.
- Fixed BTR-4 bugged armor stats
- Imported and Installed a BMD-2 (Ukraine)
- Imported and Installed a BMD-4 (Russia)
- Removed Javelin from the Bradley's inventory
RUS:
- Добавлена новая фракция ЧВК "Вагнер".
- Переработаны и обновлены текстуры Всех Солдат РФ.
- Совершенно новые модели солдат ВСУ.
- Добавлены эксклюзивно новые модели и текстуры индивидуально для каждого солдата "Вагнера"(T1,T2,T3,T4,T5).
- Импортирован и настроен Т64БМ.
- Импортирована и настроена БМД-4А.
- Новая техника Т90М "Прорыв"(доступно пока что в editor).
- Новая техника Т64БМ2 "Булат".
- Новая модель БМП-2.
- Новая модель БМП-3.
- Замена текстур Т80БВМ.
- Исправлены вылеты,сломанные и неработающие объекты на карте Outskirts Of Mariupol.
- Исправлены показатели брони БТР-3.
- Исправлены показатели брони БТР-4.

อัปเดต: 7 ก.พ. 2023 @ 1: 59am

---------HOTFIX--------
- Adapted the mod to the new Warfighter's update.

อัปเดต: 4 ก.พ. 2023 @ 3: 27am

---------HOTFIX--------

- Adapted the mod for the new Warfighter's squad system.
- Fixed T-80BVM prices for multiplayers.

( At first I wanted to wait for the big update before updating but it crashed on Conquest since the new Warfighter's update so here you go )