The Anacrusis

The Anacrusis

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Aggiornamento: 2 lug 2023, 20:42

Aggiornamento: 2 lug 2023, 0:05

rudimentary Versus support added, does not yet work solo against bots.

Aggiornamento: 20 mar 2023, 18:28

-Added support for Intenser Mode

Aggiornamento: 16 feb 2023, 20:53

Aggiornamento: 27 gen 2023, 14:11

-Fixed lighting in map

note: lighting quality will be a bit higher with next major build

Aggiornamento: 25 gen 2023, 14:53

Lighting is currently bugged. Working on a patch now.

- Significantly changed Finale of the episode
- Added some art here and there

Aggiornamento: 9 gen 2023, 19:00

The Clock Update:

Clock in Chapter 1 has been made functional
Added Option for Intense mode, for people whop want to have an interesting time (it will try to kill you)
Fixed some NAV issues in the finale
Added handrails in chapter 1 - players hopefully will get lost less from falling past part of the map.
Some more art in some other places

Aggiornamento: 5 gen 2023, 11:50

Aggiornamento: 5 gen 2023, 11:47

Change-log:

-Added Chapter two to the public branch
-Reduced difficulty of this holdout slightly
-Added Player agency to campaign finale, it should now be impossible to start it on accident
-Reduced intensity of finale from private branch (it was a bit much)

Still a beta, I would love feedback : )

Aggiornamento: 3 dic 2022, 17:19

- Fixed Major Skip in Chapter 1
- Improved Navigation Mesh in Chapter 1, improving enemies spawns.
- Slightly decreased radius of Lens Flares