Starbound

Starbound

Better Crew (Diet-version)
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Uppdatering: 5 dec, 2023 @ 21:54

1.2.0aa

  • Added patches for 26 additional base game objects.
  • Moving to Vix's Fork
  • Fixing the way objects are patched with crew anchors when they don't have a script attached to them in the vanilla game, which would previously overwrite scripts added by other mods.

Uppdatering: 2 sep, 2023 @ 6:00

Aaaaand that's a fail.

1.2.0
Fixed bugs in NPC load-out swapping
  • Fixed an issue in which crew members lost their default load-out after swapping to their sheathed load-out
  • Fixed an issue in which armed NPCs were disarmed when sleeping in beds and woken by combat
  • Nocturnal NPCs will now begin sleep at 0.1.

1.0.1
Not Published to the workshop, included with 1.2.0
  • Better comments
  • Improved nocturnal NPC behavior on non-terrestrial worlds

Uppdatering: 2 sep, 2023 @ 5:59

Trying to restore the borked up description

1.0.0
Initial commit:
  • Racial doors become automatic to work around hard codded issues
  • Crew gains a lukewarm IQ
  • You need to break/place pre-existing stuff on your ship for it to be acknowledged by the crew
  • Compatible with Crew Customization +
  • Compatible with Interaction Control
  • Untested compatibility with FU & BYOS
  • Not compatible with mods that serve the same purpose (Smart Crew, Corbent's Interactive Crew)

Uppdatering: 30 aug, 2023 @ 21:58

1.2.0
Fixed bugs in NPC load-out swapping

  • Fixed an issue in which crew members lost their default load-out after swapping to their sheathed load-out
  • Fixed an issue in which armed NPCs were disarmed when sleeping in beds and woken by combat
  • Nocturnal NPCs will now begin sleep at 0.1.

1.0.1
Not Published to the workshop, included with 1.2.0
  • Better comments
  • Improved nocturnal NPC behavior on non-terrestrial worlds

Uppdatering: 24 nov, 2022 @ 3:56

Initial commit:

  • Racial doors become automatic to work around hard codded issues
  • Crew gains a lukewarm IQ
  • You need to break/place pre-existing stuff on your ship for it to be acknowledged by the crew
  • Compatible with Crew Customization +
  • Compatible with Interaction Control
  • Untested compatibility with FU & BYOS
  • Not compatible with mods that serve the same purpose (Smart Crew, Corbent's Interactive Crew)