Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Relics Plus
Ergebnisse 1–10 von 15
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Update: 11. Nov. 2023 um 14:44

RU TL by Low poly cat

Update: 3. Jul. 2023 um 11:02

Needed to add a game property to account for loading saved games.

Update: 3. Jul. 2023 um 10:04

Fixes involved: Changed code to only spawn ruins once all players have founded at least one city, changed the approach to boosting result bonuses in normal huts, and added a large gold reward to the ruin in the event that there are no relic slots.

Update: 21. Jan. 2023 um 9:52

MTL IT, JP, KR, RU

Update: 4. Jan. 2023 um 10:26

Narrowed the scope of the slot fix select statement.

Update: 2. Jan. 2023 um 8:17

Changed to Game.GetRandNum() for PBC support.

Update: 31. Dez. 2022 um 13:35

Unexplored Ruins will no longer spawn on the same tile as a unit.

Update: 11. Dez. 2022 um 14:15

Update: 11. Dez. 2022 um 14:14

zh_Hant_HK, zh_Hans_CN

Update: 26. Nov. 2022 um 9:48

Fix for SS. Game modes suck.