Project Zomboid

Project Zomboid

Rick's MLC Concussion
Menampilkan21-28 dari 28 kiriman
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Pembaruan: 14 Des 2022 @ 8:52pm

Fixed workshop drunk thoughts field name and tooltip

Pembaruan: 14 Des 2022 @ 3:54pm

Pembaruan: 14 Des 2022 @ 1:55pm

Added some more effects... sort of experimental for now.

Pembaruan: 5 Des 2022 @ 2:17pm

Updated description in steam workshop.

Pembaruan: 5 Des 2022 @ 1:59pm

Added mutilplayer due to popular demand - you sickos :)
- Small Blunt and Long Blunt weapons now can cause concussion.
- Proabability of inflicting concussion is (weapon skill level + 2) x 10 (ie: A skill of 0 is 20%. A skll level of 8 and above is 100%)
- Concussion time is the strength of the wielder + 1 seconds (ie: Strength 0 is 1 second. Strength 10 is 11 seconds)

Pembaruan: 23 Nov 2022 @ 7:13pm

Attempt to fix the MP fault identified by Cooki, where if one person is concussed everyone else on the server also felt the effects. Further testing may be required.

Pembaruan: 19 Nov 2022 @ 7:35pm

Fixed fault in randomising the key controls - you probably didn't notice it. But I did, and it hurts my brain if I don't fix it.

Pembaruan: 18 Nov 2022 @ 2:16pm

First implementation: Sprint into walls. Fall Down. Disorientation. Recover.
There are custom sandbox options to set the disorientation time and turn on/off thoughts.
Translations in Spanish, Korean and Portuguese.