Victoria 3
[1.10] Morgenröte - Dawn of Flavor
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Cập nhật: 16 Thg12, 2024 @ 8:06am

Changelog for 2.3.3 "Yersin"

General:
- Morgenröte is now compatible with the Community Mod Framework.

Red Cross:
- Conventions can become binding Conventions if the majority of the Great Powers and 65% of the Red Cross members adopt them. Players get a notification event.
- Binding Conventions will be automatically added to all Red Cross members. They can not be abolished. To get rid of binding Conventions, a country has to leave the Red Cross.
- Red Cross gives -5% Attrition Risk instead of -2.5% soldier mortality.
- First Convention -5% Battle Casualties instead of -10% War Exhaustion because of Casualties.
- First Convention gives -5% Offense Mult instead of -3%.
- Second Convention gives 10% unit recovery instead of 5%.
- Second Convention gives -5% Carrier Offense Mult instead of -2.5%.
- Second Convention gives -5% Dreadnought Offense Mult.
- Second Convention gives -5% Battleship Offense Mult.
- Great Powers are less eager to sign the Second Convention until they have a certain amount of infamy.
- Great Powers are less eager to sign the Third Convention until they have a certain amount of infamy - or a rival uses chemical weapons.
- NOTE: You only get your infamy and relation bonus with other members when actively signing a Convention. Getting it when it becomes binding only gives the modifier, not the one-time-effects.

Subject Interactions:
- Geological Team. With a Geologist, you can send an assistant team to a subject country, searching for formations and caves.
- Uranium Team. With a Geologist, you can send an assistant team to a subject country, searching for uranium. You'll need Modern Physics.
- Medical Treatment Team. With a Physician, you can send an assistant team to a subject country, sharing your disease treatments. This will lower liberty desire. You'll need Civilizing Mission.
- Medical Vaccination Team. With a Physician, you can send an assistant team to a subject country, sharing your vaccine treatments. This will lower liberty desire. You'll need Civilizing Mission.

Character Treatment:
- The character Treatment does no longer require your physician to not be busy.

Epidemics:
- Activated Plague.
- Third Plague wave will start in the 1890s in East Asia.
- Added Epidemic Events, Description Events and Treatment Events for Plague.
- Plague is the only Epidemic which may lead to finding the Pathogen when searching for a Treatment.

Fixes
- Fixed a starter effect problem giving the smallpox vaccine to too many countries.
- Fixed Red Cross Game Rule localization.
- Airport improvement project should only work for airports again.
- Custom element names should work everywhere now.
- The fraudy Piltdown man should no longer spam events.

Characters:
- Added DNA for a few characters.

GUI:
- Reworked how the GUI works, you shouldn't notice anything.
- The buttons of the building chooser popup are now visible even if you scroll down.

Cập nhật: 12 Thg12, 2024 @ 11:53pm

Update 2.3.2 "Nightingale"

General
- Reworked Academic progress effect. You will get much more academic progress in events and after researching all techs. Except some cases in chemistry events, a small bonus will be 30, a medium bonus 60 and a large bonus 90 academic progress.

Red Cross:
- New action to found the Red Cross as an international organization.
- The founder of the Red Cross gets the HQ of the Red Cross as special building in his capital.
- Added new building: HQ of the Red Cross (+100 diplo action, +10 prestige).
- Other nations can join the Red Cross via action, giving a special modifier.
- Members of the Red Cross can sign up to three International Conventions, giving a bonus on prestige, soldier mortality and infamy, but a small disadvantage for military units.
- Added an event vor Switzerland to create the Red Cross historically after 1862. This should accelerate the foundation.
- Added a game rule to deactivate the historical event, so the Red Cross can only appear by action.
- A special event may trigger which gives you a free physician when losing a battle and being a member of the Red Cross.

Medical Techniques:
- Added new Action: Medical Techniques.
- Physicians can improve the Medical Techniques of a country, depending on medical tech. There are seven different tiers of Medical Techniques. Each tier gives a better modifier.
- Skill and Traits of a Physician are important for the progress of the Medical Techniques JE.
- Added 10 possible Medical Inventions when doing Medical Techniques, like Blood Types, Chemotherapy or the first Transplantation.
- 6 of the 10 innovations can be gathered on a Medical Congress.
- The first nation which introduces a Medical Technique or discovers a Medical Invention gets also Medical Prestige.
- Some Medical Techniques and Innovations have an effect on (surgical) Character Treatment, like Anaesthesia or Chemotherapy.

Military Medicine:
- Added new Action: Medical Techniques.
- Military Physicians and Red Cross medics can add new advanced military mobilizations, called Advanced Medical Support. This new military mobilization group has three tiers.

Epidemics:
- Added Treatment for Measles.
- Added Treatment for Scarlet Fever. This is straight forward and has only three events.

Engineering:
- The Irrigation System now uses the total levels of agricultural buildings to order the states in the new GUI window.
- Replaced the jobseekers in the Irrigation system GUI with available arable land.

Olympics:
- Added new building: HQ of the International Olympic Committee (+100 diplo action, +10 prestige)
- The founder of the IOC gets the HQ of the IOC as special building in his capital.
- New action to usurp the presidency of the IOC when the HQ of the IOC is under control. Only possible if there is no president.

Sweden:
- Added new swedish politicians and engineers.

JEs unpinned (for better overview)
- Agassiz: Seismometer, Seismograph, Advanced Oceanography, Mid-Atlantic Ridge
- Mendelejew: Periodic Table, Noble Gases
- Elgar: Leipzig Conservatory, Accademia Santa Cecilia, Petrograd Conservatory
- Klimt: Pre-Raphaelites, Barbizon School, Macchiaioli
- Panum: Germ Theory, The Vaccine
- Verrier: Uranus, Dwarf Planets, Neptune, Pluto

Fixes:
- Fixed Medical Expansion GUI not showing the last trigger properly.
- Government Administrations now use the same building costs as vanilla.

Cập nhật: 10 Thg12, 2024 @ 12:01pm

Hotfix 2.3.1a "Einthoven"

Fixes
- Hopefully fixed an issue with Medical Expeditions missing options.
- AI will now promote Chemists, Geologists and Physicians.

Cập nhật: 7 Thg12, 2024 @ 12:01pm

Update 2.3.1 "Einthoven"

General
- As of this version, the Multi-line Production Methods Framework from 1230james is no longer part of Morgenröte. In order to continue to ensure the correct view of the production methods, you have to download it separately.
- You can subscribe to the mod on Steam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3029908567&searchtext=multi+line+pm
- Or you can download the mod on GiTHub: https://github.com/1230james/vic3-multi-line-pms-framework

Engineering:
- You can now choose which building you want to improve with a new GUI window.
- The Railway project is no longer part of the Infrastructure project. It is now a seperate project that also adds a throughput modifier to the railway building.
- The Canal Project has been reworked into an irrigation project that will improve the states agriculture and resistance to negative harvest conditions.
- You can now choose the order in which the states are improved for the railway and topographic map projects with a new GUI window.
- Your engineer will now get experience every time he finishes improving a state with a modifier in the railway and topographic map projects.

Epidemic Diseases:
- Changed Epidemic Diseases completely to the Harvest Condition system. This makes epidemics much more flexible and gives the player a better overview. It's also much simpler to maintain (especially in case of bugfixing).
- Epidemics may stay between 40 to 80 weeks (instead of roughly one year), giving your Physician more time to study them.
- Added Measles, a mild disease. There is no treatment for Measles yet, but it can be described.
- Added events for Measles Epidemic.
- Added Scarlet Fever, a rather harmless disease. There is no treatment for Scarlet Fever yet, but it can be described.
- Scarlet does not have epidemic events, it just stays in one state as a modifier for a while.
- Added Polio. Polio will become epidemic at the end of the 19th century.
- Polio can be described. Treatment is possible, but a bit tricky, because you may need some special additions.
- Added events for Polio Epidemic, Polio Description and Polio Treatment.
- Typhus will happen more frequently in states with high devastation.
- Yellow Fever will happen more frequently in tropical areas.
- Cholera starts in 1846 instead of 1853 (Starting Date of the Third Cholera Pandemic). Players will get a warning event when the Third Cholera Pandemic begins.
- Cholera does not have an effect on SoL.
- Cholera, Typhus and Yellow Fever have an effect on infrastructure.
- Tuberculosis has an effect on building throughput.
- Several epidemics may happen at the same time.
- The event for spreading epidemics to other countries was canceled.
- The medical technologies that are necessary for the treatment of a disease, when researched, reduce the severity of the epidemic by 25 percent (for example Pasteurization helps against Tuberculosis).
- When an epidemic starts, a treatment modifier will be added to show the effects of the treatment, if a country ... has the treatment.

Medicine:
- A Physician can be recruited by GUI action if at least one hospital exists in the country. His special skill (surgeon, epidemiologist, etc.) can be selected directly.
- Vienna and Paris start with Hospitals, London and Berlin with Clinics.
- Clinics gives only 0.25 SoL, Hospitals only 0.5 SoL.
- Clinics gives 10 % less disease impact in a state, Hospitals give -15 %.

Meteorology:
- The Meteorologist trait now spawns more often.
- The Meteorologist trait and Meteorology Production Methods in the Observatory now reduce the impact of weather related harvest conditions.

Sweden
- Added Sweden as a Morgenröte Nation for "Thriving Culture" objectives.
- Added 14 historical writers.
- Added 13 new specific, historical books for swedish cultures.

Monuments:
- Added Petra to Transjordan at start.

Archaeology:
- Petra does not have a prestige bonus at game start. It must be explored by an Archaoelogist via JE to activate the bonus.

Musikverein
- Added a button to found the Musikverein in the composer GUI.

Uranium
- Added new Uranium states:
- STATE_TRANSVAAL
- STATE_NIGER
- STATE_SASKATCHEWAN
- STATE_KOLYMA
- STATE_PUNJAB
- STATE_BEKES
- STATE_WEST_KARELIA
- STATE_BIHAR

Changes:
- Lower chance that paleontologists spawn at game start.
- Higher chance that engineers and physicians spawn in minor power countries at game start.
- University Specialization PMs, Physics Institute PMs and Astro Lab PM will consume Prints.
- Volcano Expedition JE pinned by default.
- Mountain Expedition JE pinned by default.
- Renamed building_curie_uranium_mine to building_uranium_mine.
- renamed curie_uranium good to good_uranium.

Cập nhật: 3 Thg12, 2024 @ 1:37pm

Hotfix 2.3.0e "Finlay"

Fixes
- Medical Expansion JE will now be completed.
- Medical Expansion JE has a better overview to understand if we triggers to complete are met.

Cập nhật: 1 Thg12, 2024 @ 2:46pm

Hotfix 2.3.0d "Finlay"

Fixes
- Fixed Geologist being busy for eternity after Pacific Expedition.

Cập nhật: 29 Thg11, 2024 @ 3:00pm

Hotfix 2.3.0c "Finlay"

Fixes
- Not a fix, but an emergency solution for the Weberlied event triggering again and again.
- Fixed an issue with the Musikverein event location triggering several times.
- Only the Musikverein host can get a special bonus and decide what happens (good relation and small music tradition, bad relation and medium music tradition, or War of the Romantics).
- War of the Romantic will not be possible to trigger in the first Musikverein event.

Cập nhật: 26 Thg11, 2024 @ 3:00am

Hotfix 2.3.0b "Finlay"

- Hopefully fixed an issue with the Carrington Event

Cập nhật: 24 Thg11, 2024 @ 12:13pm

Changelog for Hotfix 2.3.0a "Finlay"

Changes:
- Academics need to have an acceptance score of 4 or higher now instead of 3 or higher.

Fixes:
- Monuments and other buildings that you don't need to see, will no longer appear in the construction menu of every state.
- The Physician Rating system now works as intended.
- PBI event will only give 10% movement radicalism (instead of 1000%).
- Added missing Concepts for Panum.

Characters:
- Birger Bohlin (random Swedish Anthropologist and Paleontologist)
- Alphonse Favre (random Swiss Geologist and Paleontologist)
- Eduard Suess (random Austrian Paleontologist and Geologist)
- Edmund von Mojsisovics (random Austrian Paleontologist and Geologist)
- Đuro Pilar (random Croatian Paleontologist and Geologist)
- Hans Bruno Geinitz (random German Paleontologist)
- Hermann von Meyer (random German Paleontologist)
- Johann Jakob Kaup (random German Paleontologist)
- Friedrich August Quenstedt (random German Paleontologist and Geoloist)
- Karl Alfred von Zittel (random German Paleontologist and Geologist)
- Dragutin Gorjanović-Kramberger (random Croatian Paleontologist, Geologist and Archaeologist)
- Sava Athanasiu (random Romanian Paleontologist and Geologist)
- Grigore Cobălcescu (random Romanian Paleontologist and Geologist)
- Karl A. Grönwall (random Swedish Paleontologist and Geologist)
- Carl Wiman (random Swedish Paleontologist)
- Perceval de Loriol (random Swiss Paleontologist and Geologist)
- Amanz Gressly (random Swiss Paleontologist and Geologist)
- Aloïs Humbert (random Swiss Paleontologist and Naturalist)
- Auguste Jaccard (random Swiss Paleontologist and Geologist)
- Adolf Naef (random Swiss Paleontologist and Naturalist)
- Ferdinand Schalch (random Swiss Paleontologist and Geologist)

Cập nhật: 24 Thg11, 2024 @ 12:04pm