Project Zomboid

Project Zomboid

Random Zombies - Day and Night
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更新: 2024年7月24日 @ 14時43分

Tentative hotfix for recent issues with crash at 6AM.
Some experimental code ended up in a recent update due to version mismanagement. Hopefully this update fixes the issue.
Tested in debug mode by having 48h pass through. No crash or memory related issues detected.

更新: 2024年7月11日 @ 5時05分

fix - remove debug log spam

更新: 2024年7月11日 @ 2時23分

Fix accidental removal of functions from utility file

更新: 2024年7月11日 @ 1時36分

Add better logic to determine if distributions are adding up to 100 - Thanks to Burryaga for the contribution

更新: 2023年11月12日 @ 7時16分

Reverting last update again. If someone has time to investigate please come forward as i don't have time at this time

更新: 2023年11月5日 @ 12時23分

- Fix zombies not updating HP pool properly when on fire (fix by aortez)

更新: 2023年5月30日 @ 10時22分

Issues reported by some users lead to believe there could be some unexpected side effect from latest changes. Reverting to latest stable version until further investigation.

更新: 2023年5月25日 @ 16時54分

- remove debug logging never meant to go live, sorry guys, it's been a long day

更新: 2023年5月25日 @ 6時57分

- rework some internal logic for smart zombies in preparation for the patch that introduce management of sight/hearing
- added long memory on smart zombies

更新: 2023年3月1日 @ 9時07分

In order to improve the logic that override zombies behaviour, several internal checks have been altered or disabled due to being suspiciously too loose or too tight.
The response in how the zombies change preset when the day/night/weather cycle changes should now be more precise and responsive