Rivals of Aether

Rivals of Aether

Sivi
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Update: 13 Sep @ 3:38pm

v2.12

General:
Increased idle hurtbox height by 3 px
Increased idle hurtbox width by 8 px
Dash animations offset moved left by 2 px
Landing animations now use crouch hurtboxes

Jab:
Angle 70,80 -> 55

Dtilt:
Angle 85 -> 75

Nspecial:
Cooldown 110 -> 90

Dstrong:
Fixed lifetime error on backhit (5 -> 6)

Dattack:
Max hsp 6.5 -> 5.5
Vsp -5.5 -> -6
Now destory hitboxes on when landing

Update: 4 Feb @ 8:46pm

v2.11

Init:
Air accel 0.25 -> 0.2
Air speed 4.5 -> 4
Djump Accel -2.5 -> -2.3

Dspecial:
Hud cooldown now showcases when the present is able to be placed again
Dspecial present is now able to hit Sivi
Cooldown after explosion 40? -> 120

Utilt:
Shrinkwrapped hitboxes

Fstrong:
Endlag 18 -> 22

Ustrong:
Endlag 17 -> 20
Start up 17 -> 16

Dstrong:
Angle 40 -> 361

Fspecial:
Start up 13 -> 15
Increased Cooldown by 30 Frames (20,25,30 -> 50,55,60)

Nspecial:
Start up 9 -> 12
Cooldown 80 -> 110

Uair:
Landing lag 9 -> 11
Start up 16 -> 18
Endlag 19 -> 22

Ftilt:
Start up 9 -> 10
Lifetime 4 -> 3
Endlag 14 -> 16

Utilt:
Endlag 12 -> 14

Dattack:
Start up 11 -> 13
Landing lag 8 -> 12

Update: 26 Aug, 2024 @ 11:02pm

v2.10
Evil Squishmallow patch
=================
General:
Added Boris Compat
Added some effects to some of sivi's candy cane attacks
Edited Jump start, Waveland, Land and Landing lag
Made an actual rune set (It was kinda lazy but I did)
Rune H now is an actual rune
Old Rune A is now rune J

Init:
Waveland 1.25 -> 1.2
Waveland Friction 0.02 -> 0.1

Init:
Air Speed 5 -> 4.5

Ftilt:
Angle 40 -> 361

Bair:
Sourspot/Late hitstun 1 -> 0.9
Sourspot KBS 0.4 -> 0.5

Uair:
Start up 15 -> 16

Uspecial:
Added the ability to shield cancel to prat when present is out (basically every other character had it besides sivi 2.0 [even sivi 1.0 had it])
Took away last frame during present explosion
How long it takes to get present 16F -> 22F
Present Endlag 35 -> 32 * Based the changes off of Orcane

Ustrong:
Edited endlag frame
BHP 14 -> 10

Fstrong:
Took away last frame

Update: 18 Jun, 2023 @ 9:30pm

v2.9

New Preview (Had to do a 2 parter patch due to the fact that I didn't have the preview layers and stuff 'cause I was away from my pc.)

Update: 4 Jun, 2023 @ 9:38pm

v2.8

Made a new portrait.

Update: 19 Apr, 2023 @ 10:41pm

v2.7

Fixed a bug with Fspecial breaking if it was destroyed while coming back

Update: 5 Apr, 2023 @ 2:30pm

v2.6

Fspecial:
the projectile dies if it gets hit by an attack after 8 frames

Bair:
Early sourspot angle 361 -> 125

Gift:
No longer has a timer

Update: 25 Mar, 2023 @ 9:19pm

v2.5

Dair:
Fixed Whifflag

Bair:
Endlag 16 -> 17

Fair:
Endlag 15 -> 16

Fspecial:
Bug Fixes
has extended parry stun now

Nspecial:
has extended parry stun now

Update: 25 Mar, 2023 @ 12:16am

v2.4

I messed Up uair that should be fixed now

Update: 25 Mar, 2023 @ 12:05am

v2.3

Flipped around Endlag for Uair, Bair and Fair so the animation flows better
Added the cooldown back for Dspecial