RimWorld
Biotech Expansion - Core
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Mis à jour le : 17 juil. à 15h49

Added statue fix: Statues throw an error when adding gene hediffs due to how the fake pawn it generates is created (genes are added before kinddef is, causing a null reference when checking the pawn's state)

Mis à jour le : 11 juin à 16h41

1.6 Update
Sorry for basically falling off the map, been pursuing my own game dev projects so most of my mods are on maintenance mode for now.

Mis à jour le : 11 avr. 2024 à 19h42

1.5 Stable - Deletes an obsolete file attempting to resolve an issue.

Mis à jour le : 11 avr. 2024 à 4h38

1.5 Unstable - Beardless Furskin does not affect romance chances.

Mis à jour le : 8 avr. 2024 à 16h31

1.5 Unstable Update - [BACKEND] Carnivorous gene removing the Ate Corpse thought should now be compatible with other genes that do so.

Mis à jour le : 1 avr. 2024 à 23h49

1.5 Unstable Update - [BACKEND] Small render node worker for something later.

Mis à jour le : 31 mars 2024 à 0h31

1.5 Unstable Update - [BACKEND]
- Adds several more pawnrendernodeworkers, including OnlyUndrafted, Scalewith(Hediff)Severity, and more.
- Refactors wool/milk production genes, now uses Rimworld's hashtickintervals for interval checking, and thing spawning is now handled by CreateProduce().
- Adds support for abilities using a pawn's food/nutrition bar. What for? You'll see.

Mis à jour le : 24 mars 2024 à 20h56

1.5 Unstable Update - Floating animations should now be smooth.

Mis à jour le : 24 mars 2024 à 20h17

1.5 Unstable Update - [BACKEND] More render node worker classes.

Mis à jour le : 22 mars 2024 à 23h12

[Auto-generated text]: Update on 3/22/2024 11:12:44 PM.