Garry's Mod

Garry's Mod

gm_cqrooms
Viser 1–9 av 9 bidrag
Oppdatering: 10. nov. 2022 @ 4.49

Bug hunting:
- Fixed nodegraph
- Updated navmesh
- Optimized FPS and certain areas
- Lowered max combine spawn count

Oppdatering: 6. nov. 2022 @ 18.31

Bug hunting once more:
- Changed COURTROOM to have toggle cameras, hitting the plate on the judge's stand will enable or disable cameras
- Added and recreated the navmesh

Oppdatering: 5. nov. 2022 @ 7.04

Oppdatering: 5. nov. 2022 @ 6.53

ANOTHER bug hunt, feeling like a Colonial Marine:
- Fixed COURTROOM and the music (it works now!)
- NULL HALL now has a better soundscape
- Fixed/replaced certain AI Nodes

Oppdatering: 5. nov. 2022 @ 6.15

Major bug hunting:
- Fixed lighting in certain areas
- Combine APC fixed when crashing through walls
- Power outage chance increased ever so slightly
- HORROR HALLS is now darker and more on edge
- COMBINE CELLS fixed earthquake effect

Oppdatering: 3. nov. 2022 @ 14.37

Went bug hunting:
- Fixed "Barrel Gods" teleport issue
- Touched up on certain lighting around CENTER
- Electrical wires re-added

Oppdatering: 3. nov. 2022 @ 9.43

Fixed hidden radio music!

Oppdatering: 3. nov. 2022 @ 9.06

Updated textures

Oppdatering: 3. nov. 2022 @ 8.31