Garry's Mod
gm_cqrooms
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 10 nov 2022, 4:49

Bug hunting:
- Fixed nodegraph
- Updated navmesh
- Optimized FPS and certain areas
- Lowered max combine spawn count

Aggiornamento: 6 nov 2022, 18:31

Bug hunting once more:
- Changed COURTROOM to have toggle cameras, hitting the plate on the judge's stand will enable or disable cameras
- Added and recreated the navmesh

Aggiornamento: 5 nov 2022, 7:04

Aggiornamento: 5 nov 2022, 6:53

ANOTHER bug hunt, feeling like a Colonial Marine:
- Fixed COURTROOM and the music (it works now!)
- NULL HALL now has a better soundscape
- Fixed/replaced certain AI Nodes

Aggiornamento: 5 nov 2022, 6:15

Major bug hunting:
- Fixed lighting in certain areas
- Combine APC fixed when crashing through walls
- Power outage chance increased ever so slightly
- HORROR HALLS is now darker and more on edge
- COMBINE CELLS fixed earthquake effect

Aggiornamento: 3 nov 2022, 14:37

Went bug hunting:
- Fixed "Barrel Gods" teleport issue
- Touched up on certain lighting around CENTER
- Electrical wires re-added

Aggiornamento: 3 nov 2022, 9:43

Fixed hidden radio music!

Aggiornamento: 3 nov 2022, 9:06

Updated textures

Aggiornamento: 3 nov 2022, 8:31