Crusader Kings II

Crusader Kings II

Merchant Republic Overhaul
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Uppdatering: 29 maj, 2023 @ 16:19

-fixes election tooltip always saying tribal mayor modifier will be removed

Uppdatering: 21 feb, 2023 @ 14:08

-If you have Early Republic Adminsitration, every stack of the Unlawfully Elected modifier will also grant you a 1% global revolt risk

Uppdatering: 23 jan, 2023 @ 20:58

-bugfix to previous update

Uppdatering: 23 jan, 2023 @ 20:05

-Rulers who convert their realm from tribal to republic will now automatically win the first election that occurs after switching government types; this is done via an event that fires when you have high tribal authority and at least a level 3 market (or an actual city) as your capital building.

Uppdatering: 22 nov, 2022 @ 7:51

-adds new government flavors for both kinds of dictatorships as well as republics with imperial administration

Uppdatering: 7 nov, 2022 @ 5:26

-fixes event occurrence for vassal republics

Uppdatering: 5 nov, 2022 @ 7:00

-bugfixes

Uppdatering: 30 okt, 2022 @ 19:55

Uppdatering: 30 okt, 2022 @ 15:28

Uppdatering: 30 okt, 2022 @ 15:15

-adds AI probability to passing term limit laws