Barotrauma

Barotrauma

Strider's Adjusted Stack Sizes - Winter Patch
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Update: 11 Jan, 2024 @ 10:04am

Updated the mod to be compatible with Winter Patch Hotfix 2:

Added the relevant code from the official fix "Fixed security NPCs being unable to swap batteries in stun batons." to the modded files.

Update: 20 Dec, 2023 @ 7:53am

Updated the mod to be compatible with Winter Patch.

Reverted the stack change of Circuit Box from 32 to 1 so as to keep individual items separate as stacking them might lead to difficulty in finding pre-set Circuit Boxes. Intended for convenience while using default Autostack feature. Let me know if adjusting it to a low number like 3-5 would be a better option, such as this mod does for flashlights, scooters, sonar beacons etc.

Update: 21 Oct, 2023 @ 6:42am

Update: 21 Oct, 2023 @ 6:41am

Fixed:

Character inventory stack size for assault rifle magazine increased from 3 to 5, to make it in line with other magazine stack sizes.

Update: 21 Oct, 2023 @ 6:11am

Updated the mod to be compatible with Treacherous Tides patch.

New stack changes:

All items that are stackable up to 32 pieces in containers per game default have been updated to reflect it in the mod.
No item affected by the mod has stack values below the game default.
Those items that have different character inventory stack limits have been changed to be usually double the amount of the default game stack numbers (e.g. from 8 to 16)

Below is a short list of character inventory stacking changes:

Oxygen and Welding Fuel tanks (and variants) are still stackable up to 10 in storage and up to 5 in character inventories.

All materials items have increased character inventory stacks from 8 to 32.
All minerals items have increased character inventory stacks from 8 to 16.
All buff items have increased character inventory stacks from 8 to 16.
All medical items have increased character inventory stacks from 8 to 16.
All medmatierials items have increased character inventory stacks from 8 to 32.
All poison items have increased character inventory stacks from 8 to 16.
All plantproducts items have increased character inventory stacks from 8 to 16.
All signal items have increased character inventory stacks from 8 to 16.

All weapon magazines have increased character inventory stack from 2 to 5.
All hand grenades have default stack sizes. (Mod makes no change).
All spears have increased character inventory stacks from 8 to 16.
All ammunition, regular and role perks included, have character inventory stack size of 32, except for stun gun dart and rifle rounds, which are increased to 16.

Flares and glowsticks can be stacked up to 32 in storage, up to 16 in character inventories.

Some other singular changes, such as role perk craftable ammunition, medical items, medals, etc., in line with the item categories they belong.

Detailed changelog tables below are valid but will lack new character inventory stack sizes until further notice.

Update: 17 Jun, 2023 @ 3:33am

Updated the mod to be compatible with the summer patch.

New stack changes:
Banana: 8 to 16
Ceremonial Sword: 1 to 4
Cymbals: 1 to 4
Light Component Round: 8 to 16
Electrician's Goggles: 1 to 4

Update: 13 Mar, 2023 @ 6:22pm

Updated item stack size limits to keep working on the current 1.0 Release update, along with keeping any other developer changes intact.

Enabled Commoner jobgear stacking and set the stack size limit to 4 to match other role gear limits.

Update: 17 Dec, 2022 @ 7:30am

Update: 17 Dec, 2022 @ 7:21am

Ensured compatibility with the update changes and additions.
Adjusted stack sizes for a few new items. Adjusted items are added to the relevant tables.

Update: 12 Nov, 2022 @ 9:44am