Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Galactic Allegiance
17개 중 1~10개 표시 중
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업데이트: 2025년 10월 2일 오후 8시 46분
작성자: Ultranova

- Fixed a crash that happened when you placed a phantom reactor
- Fixed the rocket launchers not always playing their launch audio when firing continuously

업데이트: 2025년 10월 2일 오전 12시 20분
작성자: Ultranova

- Fixed sound paths linking to non-existant sounds
- Fixed the Heavy Machine guns not playing consistent sounds when firing for long periods of time
- Fixed a bug where the Beam PD was no longer rendering a beam properly

업데이트: 2025년 8월 8일 오후 10시 08분
작성자: Ultranova

Fixed crash introduced by the meltdown update.
Moved command booster to new control category.

Further work on the mod has not been done and is unlikely to be done due to a change in circumstances, however, I am interested in potentially opening this mod up to be maintained by someone else. Stay tuned

업데이트: 2024년 4월 8일 오후 9시 59분
작성자: Ultranova

Hey everyone, sorry for the wait! Unfortunately this update doesn't add quite as many parts as I would have liked, but there are at least a few for you to sink your teeth into. Thanks for your support, and thank you so much for 50k subscriptions!

- Fixed problem with Plasma Thrusters not receiving power when connected to an Engine Room.
- Added the Plasma Core Thruster. This thruster is larger than the rest, extremely power hungry, and with power to match, but cannot be boosted by engine rooms or MRT components.
- Added the Light Gun Turret. Intended to be a cheap weapon, the Light Gun Turret uses the new Box Magazines as its ammunition. It can be set to act as point defence if needbe.
- Added the Box Magazine Factory. Using only iron, the Box Magazine Factory can produce Magazines containing 80 light rounds, which are used to operate Light Ballistic weapons.
- Various Bug Fixes and Balance Changes

업데이트: 2023년 6월 24일 오후 7시 18분

This is a small patch for the rocket turret
- Fixed a crew pathfinding error
- The rocket turret is now properly considered a tall part
- Decreased the rocket turrets rate of fire slightly to make it easier to supply
- The rocket turret now properly displays stats for the micro rockets

업데이트: 2023년 6월 23일 오후 5시 56분

- Fixed the new parts not using command points
- Removed some unneccessary files to reduce file size

업데이트: 2023년 6월 23일 오후 2시 46분

- Updated this mod for compatibility with 0.23.0. All parts can now be built using the new Crew Construction feature.
- Added a new part, the Assault Cannon. This weapon is a fixed heavy weapon designed for use on smaller ships to punch through armour quickly, and fires Explosive Energy bolts that deal AOE damage.
- Added a new part, the Rocket Turret. Veterans will remember the roof rocket launchers from Classic GA, so stay tuned for these in upcoming updates!
- The Core Shield is finally properly finished, and has a proper roof. It is now no longer considered a "hidden" part.
- The Heavy Rocket silo now requires a blueprint to use in career.
- The Fighter Turret has had its damage per shot reduced from 400 to 300.
- The Laser Cannons have had their damage per shot reduced from 400 to 300.
- The Medium Laser Turret has had its damage per shot increased from 350 to 400.
- The Large Laser Turret has had its damage per shot increased from 500 to 600.
- The Capital Laser Turret has had its damage per shot increased from 900 to 1000.
- The Fighter Torpedo has had its total damage increased from 16000 to 20000.
- The Fighter Torpedo should now only fire when a target is directly in front of it.

I don't know if this update is backwards compatible, so sorry to anyone that is unable to use GA on older versions!

업데이트: 2023년 3월 28일 오후 10시 53분

- Added Rockets and Rocket Factory
- Added Rocket Silo
- Added Heavy Rocket Silo
- Added Capital Laser Turret

업데이트: 2022년 11월 10일 오전 11시 55분

Updates to German and Russian translations

업데이트: 2022년 11월 9일 오후 12시 24분

- Added Russian Translation. Please let me know if there are any errors with this translation, as per usual. Thanks!