Cosmoteer: Arquitecto y comandante de una nave espacial

Cosmoteer: Arquitecto y comandante de una nave espacial

Astro's Sci-Fi Mod
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Actualización: 17 FEB a las 11:58 a. m.

||Version 3.0.7.8.6||
-Made compatible with newest game version
-Added 0 RampDown time for the Iron Empire

Actualización: 28 JUL 2024 a las 6:44 a. m.

||Version 3.0.7.8.6||
-Added very sparse varied nebula type to pvp

Actualización: 27 JUL 2024 a las 1:30 p. m.

||Version 3.0.7.8.5||
-Made compatible with newest version :3

Actualización: 2 JUL 2024 a las 11:50 a. m.

||Version 3.0.7.8.4||
-Rounded up some shot HP values
-Made the missions of this mod more compatible with other mods
-Fixed the Engine room not giving power to the IE MRT

Actualización: 12 JUN 2024 a las 11:04 a. m.

||Version 3.0.7.8.3||
-Increased torpedo speeds

Actualización: 11 JUN 2024 a las 11:59 a. m.

||Version 3.0.7.8.2||
-Decreased gauss cannon range to 75%
-Increased damage of AP torpedos
-Increased Pen of AP torpedos

Actualización: 11 JUN 2024 a las 11:38 a. m.

||Version 3.0.7.8.1||
-Increased Schrottflinte damage to 150
-Increased Pak post pen damage to 400
-Decreased Pak penetration to 50
-Increased Pak fire interval to 3 seconds
-Increased Rocket damage
-Increased AP rocket damage
-Increased 3x15 Torpedos speed
-Increased 2x10 Torpedo speed
-Decreased 1x5 Torpedo speed
-Added PD capablities to the internal missile launcher

Actualización: 5 JUN 2024 a las 7:05 a. m.

||Version 3.0.7.8||
-Readded the damagepool to the Gauss turrets
-Set the Gauss turrets damagepool to 8000
-Gave the Gauss turret 1200 Guaranteed Damage (GD)
-Increased the sensors visual range to 4200
-Increased the Radar visual range to 3125
-Doubled all scrapper weapon ranges
-Made the cluster torpedos spread out fast to prevent just big clumps of shrapnell
-Doubled the speed at which the refinery converts oil to diesel

Actualización: 27 MAY 2024 a las 12:44 p. m.

||Version 3.0.7.7||
-Removed heavy armour from all factions except Iron empire
-Decreased tristeel HP to 6000
-Decreased tristeel penetration resistance to -20
-Decreased tristeel cost to 6 tri steel (for the 1x1 block)
-Decreased tristeel weight by halfing it
-Decreased Explosion damage resistance to 63%
-Increased light armour Explosive damage absorbtion to 100%
-Increased light armour Explosive damage resistance to 75% (60% for everyone else)
-Increased MRT thrust by 50%
-Doubled range of all weapons except scrappers
-Bigger command rooms have a much bigger sensor and radar range now
-Increased the revolver turrets rate of fire
-Increased the revolver turrets damage
-Lowered the revolver turrets ammo useage from 4 to 3
-Chocked the scrapper shotgun with a narrower spread
-Increased turret firing arc for the scrapper shotgun
-Swapped the speeds of 3x15 and 1x5 torpedos
-Swapped the HP of all non nuclear and nuclear torpedos
-Increased Gauss post penetration damage by 10 times
-Increased the magazine capacity of Iron empire PD turrets
-Increased sensor range
-Decreased the sensor stack buff
-Decreased solar sail thrust to 5kN
-Increased ramp up time of solar sails to 7 seconds
-Decreased the cost of Iron empire thrusters
-Decreased the fuel cost of Iron empire thrusters
-Increased the damage of Hard PD turret projectiles against ships
-Increased the damage of Hard PD turret projectiles against bullets
-Increased the damage of Flak PD turret projectiles against bullets
-Added modular gauss launcher to Iron empire
-Decreased range of reactor explosions to normal levels again
-Halfed damage of reactor explosions

Actualización: 19 MAY 2024 a las 6:57 a. m.

||Version 3.07.6.1||
-Increased speed of energy flares