RimWorld

RimWorld

Faction Manager v1.6
Showing 1-7 of 7 entries
Update: 11 Jul @ 8:11am

[Auto-generated text]: Update on 7/11/2025 5:11:23 PM.
Changelogs:
11/07/2025:
- RimWorld 1.6 support. (minus SetupCamp, which has not been released for 1.6 yet.)
- Updating an existing save from 1.5 to 1.6 with any colonies unloaded is not supported.
- [1.6+ only] Fixed drop pod workaround: droppods will now only be used when a pawn cannot be respawned at that specific spot, or if they're inside a building that isnt a (crypto)casket or holding place/spot.

Update: 22 Apr, 2024 @ 9:02am

[Auto-generated text]: Update on 4/22/2024 6:02:54 PM.

Update: 10 Apr, 2024 @ 4:42pm

[Auto-generated text]: Update on 4/11/2024 1:42:47 AM.

- Rimworld 1.5 Support (minus setupcamp, which has not been released for 1.5 yet) .
- Multi-version support (1.3 - 1.4)
- [1.4 only] Fixed pawn duplication bug caused by undocumented change in last 1.4 update.
- [1.5+ only] Added new handling to keep Pawn relations, as well as prevents duplication. Will cause pawns to be loaded in by droppod.
- [1.5+ only] Pawns now age when unloaded.

Update: 9 Dec, 2022 @ 6:03pm

[Auto-generated text]: Update on 12/10/2022 3:03:26 AM.

10/12/2022: Added additional checks so the mod keeps functioning when settlements without a faction are in the save.

Update: 23 Oct, 2022 @ 8:42am

Update on 10/23/2022 5:42:36 PM.

- Re-implemented the support of SetupCamp by Syrchalis present in older versions of the mod, but never updated beyond 1.1/1.2.
- The SetupCamp support is not a seperate module anymore. The mod will detect if SetupCamp is loaded, and enable support for camps.

Update: 21 Oct, 2022 @ 3:53pm

Update on 10/22/2022 12:53:26 AM.

Changed the Mod packageId as Rimworld did not like being subscribed to two mods with the same id on steam.

Update: 21 Oct, 2022 @ 3:11pm

Update on 10/22/2022 12:11:21 AM.

- Updated to Rimworld 1.4.
- MainButtonDef in-game editted to use the default Town icon as a Minimized entry, like the history tabs etcetera now use.