Stellaris

Stellaris

More Primitives [4.0.x]
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Uppdatering: 7 apr, 2023 @ 7:50

Uppdatering: 25 feb, 2023 @ 11:27

- Bugfix (Artificial planets won't turn into other planet classes anymore)

Uppdatering: 31 jan, 2023 @ 8:44

- Tiny localisation fix

Uppdatering: 29 jan, 2023 @ 4:31

- Small Bug Fixes

Uppdatering: 21 jan, 2023 @ 12:42

- Added an Event + Special Project for Early Primitive Civilizations
- Added an Event for entering the Apocalyptic Age
- Premature Atomic Age Added

Uppdatering: 19 jan, 2023 @ 11:14

- Contact event where early & late stage primitives notice the player when terraforming a planet added, reaction
dependent on their ethics
- Primitive Age spawn rates adjusted
- Event trigger time adjusted

Uppdatering: 17 dec, 2022 @ 4:50

- Bugfixes (Missing exist clauses)
- Scripted Primitive System added

Uppdatering: 8 dec, 2022 @ 12:57

- Small Tweaks (Event trigger time, Space Age Purifiers now actually launch a small satellite, Modifiers, ...)
- Planet Modifier related events (Weak Magnetic Field) added
- Special Projects added
- Added a few new primitive buildings + jobs
- Fixed primitives not taking jobs

Uppdatering: 8 dec, 2022 @ 8:40

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Uppdatering: 6 dec, 2022 @ 12:43

- Added primitive encounter events (when encountering certain ages for the first time)
- Added Regression Age + Kessler Syndrome Event & Special Project
- A visible fleet now actually launches from the home planet if primitives colonize a planet in their solar system