Stellaris

Stellaris

More Primitives [4.0.x]
Viser 21–30 av 32 bidrag
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Oppdatering: 7. apr. 2023 @ 7.50

Oppdatering: 25. feb. 2023 @ 11.27

- Bugfix (Artificial planets won't turn into other planet classes anymore)

Oppdatering: 31. jan. 2023 @ 8.44

- Tiny localisation fix

Oppdatering: 29. jan. 2023 @ 4.31

- Small Bug Fixes

Oppdatering: 21. jan. 2023 @ 12.42

- Added an Event + Special Project for Early Primitive Civilizations
- Added an Event for entering the Apocalyptic Age
- Premature Atomic Age Added

Oppdatering: 19. jan. 2023 @ 11.14

- Contact event where early & late stage primitives notice the player when terraforming a planet added, reaction
dependent on their ethics
- Primitive Age spawn rates adjusted
- Event trigger time adjusted

Oppdatering: 17. des. 2022 @ 4.50

- Bugfixes (Missing exist clauses)
- Scripted Primitive System added

Oppdatering: 8. des. 2022 @ 12.57

- Small Tweaks (Event trigger time, Space Age Purifiers now actually launch a small satellite, Modifiers, ...)
- Planet Modifier related events (Weak Magnetic Field) added
- Special Projects added
- Added a few new primitive buildings + jobs
- Fixed primitives not taking jobs

Oppdatering: 8. des. 2022 @ 8.40

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Oppdatering: 6. des. 2022 @ 12.43

- Added primitive encounter events (when encountering certain ages for the first time)
- Added Regression Age + Kessler Syndrome Event & Special Project
- A visible fleet now actually launches from the home planet if primitives colonize a planet in their solar system