Arma 3
@ONI Aux Mod
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Update: 31 Aug, 2024 @ 2:17pm

Update: 24 Aug, 2024 @ 3:45pm

+Spangle "Sholders"
+MK7 shite

Update: 21 Jul, 2024 @ 12:39pm

Nonya

Update: 19 Jul, 2024 @ 7:46am

custom helmet and armor updates

Update: 8 Jul, 2024 @ 11:55am

Update: 29 Apr, 2024 @ 10:11pm

cosmetic update

Update: 29 Apr, 2024 @ 10:50am

this time:

fixed the lights in the hallways
fixed the 90 degree turn's floor grate transparency problem

Next time:

I'll add versions of the connectors without the hall straight pieces to help reduce overlaps in some compositions with tighter turns

The door should work way better with AI (would be this version but i ran out of time)

Update: 21 Apr, 2024 @ 7:18am

Mar:

Fixed the footstep sounds for all my covenant surfaces
aka, sounds like you're walkin on metal

added the door sounds, just using oens from arma but im working on a unique one

Note: lights are still goofy! ill be working on that next

Update: 20 Apr, 2024 @ 7:16am

Mar:
Completed the remaster of my covenant ship hallways!

additions:

New halls! they are absolutely huge!
and a new door! which is also huge!

The halls have very accurate fire geometry and collision, accurate pathing and roadways!
They also come with a bunch of garrison positions so you can quickly add troops to them with any instant garrison module :D


Known issues:

*for some reason not all the lights show up, and some are out of position, likely due to some misnaming of verts in the memory point lod
it doesnt break anything so its not a priority fix

*the door's interaction radius needs to bigger, and the holograms need to flash when opening the door
Will add a locked variant with red holograms and lights in the near future

*door has no sounds, i could have yoinked sounds from vanila arma but i want to try my hand at making some, so in the near future ect ect

*floors dont make sound when you walk on them
This will also be fixed in the near future

Update: 17 Apr, 2024 @ 2:21pm