Arma 3
@ONI Aux Mod
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Update: 26 Oct, 2024 @ 4:50pm

Fixed
Mars
Fuck up.

Update: 26 Oct, 2024 @ 6:30am

fixed a lot of no entry errors.
These are hard to chase down but i think i got all of them associated with my pbo's that add stuff.
going to have a look through the others when i get the time and see if there's any hiccups.

As for additions
errr...i dont actually remember but i think i added some stuff
i know i added new animations to the oni_animations tab in the ace self interact

if you run into any problems hit me with an @ on discord: @Marbearis

Update: 19 Oct, 2024 @ 12:16pm

visual overhaul of all covenant props to bring them in line with optre's visuals
addition of new props and structures

structures:
Pillar
PrisonCell
ShieldDoor

Props:
Console_CE (Designed after covenant consoles in halo CE)
Wall console
and some others i cant rememba



enjoy

Halls and lift platform are next

Update: 17 Oct, 2024 @ 7:28am

re-disabled the brute spiker, didnt know anyone actually used it unironically lmao

updated mkvb pbo (if it breaks anything blame winters)

a lot of the new covenant stuff is avaiable in this patch, its all functional
only thing incomplete is the crate > w<

full update comes this weekend

Update: 13 Oct, 2024 @ 9:59am

another bug fix
The exo suit pbo was overwriting the kickbutt variable, i assume this was done on purpose for some reason or another so i just added a check to not touch the variable if it already exists.
Melee should now act...normal

Update: 13 Oct, 2024 @ 8:05am

re-added the exosystem_WBK.pbo (left out by mistake while debugging)
This pbo is what causes the melee lunge bug, ill work on fixing that with chaos :D

Update: 13 Oct, 2024 @ 7:57am

okay okay the colors should be fixed now i have no idea why the change didnt stick

I also updated the ONI_SWP_Weapons.pbo so it shouldnt conflict with anyone else's stuff


Update: 12 Oct, 2024 @ 11:55am

updated colors of covenant modular pieces!
rebalanced the sentinel enforcer!

Update: 10 Oct, 2024 @ 8:32pm

changes:

removed cov_props_ext.pbo and merged its contents into covenant_props.pbo
updated some class names to avoid possible conflcts
centered the "eye" memory point on the type 52 plasma turret
fixed texture errors on the type 52 plasma turret (lots of detail was missing)

Removed 808_Tangent.pbo
Moved all contents to ForeRunner_Core_F.pbo

Re-enabled the brute spiker's functionality (still has the original issue but fuggit we ball)
_________________________________________
Additions:

added Forerunner_Weapons_F.pbo
Added sentinel enforcer(beta)
added sentinel beam(beta)
and some other stuff i cant remember rn
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if you encounter any issues be sure to @Marbearis in the A2 discord, official arma discord, or in the oni discord and let me know

Update: 6 Sep, 2024 @ 2:20pm