Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Albion
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Update: 28 Jul, 2024 @ 1:35am

2024/JULY/28 Elon
New:
- 4 New technologies unique to each LL, so 8 new techs total. They cost either Gold or Woad to research
- Added a small income gain which is added to the order building line if the 'Gathering of the Tribe Leaders' technology is researched

Balance:
- Lore of Truthsayers (all thanks to Wert for his suggestions/observations):
- Overcast Gift of Life no longer doubles heal on overcast
- Wings of Fate has new homing parameters and is way more accurate now. Also increased WoM cost by 1 (and 2 for overcast) to reflect the increased strength through better accuracy
- Boon of Courage is no longer AoE for the non-overcast version. WoM cost increased by 2.
- Blessing of Valour can be target on the ground and overcast WoM cost -2

Woad Raiders:
- Increased both MA and MD
- now have a bonus vs Infantry of +6
- Updated unit card bullet points to reflect changes

Reason: Woad Raiders have not been changed since the mod was made in wh2. They have been out-powercrept and most units which they were based on originally have long since been buffed, so this was overdue. Also most dual wielding infantry is anti-inf by now, so it is also for consistencies sake.


Campaign:
-Moved Chosen of Ishernos up a building tier, so you need tier 4 to get them now. They are way too strong to get them that early and also outcompeted Highlanders who are recruited at the same tier.

Custom Battles:
-Petty Chieftain now has Colossal Strike instead of Deadly Onslaught, just like in campaign

Update: 24 Jul, 2024 @ 2:06am

2024/JULY/24 Rhox
Changed the scope of ancillary drop to fit with vanilla's 5.1.2 change

Update: 9 Jul, 2024 @ 5:03am

2024/JULY/09 Lingling
- Added/buffed collision and splash attacks for various units according to the 5.1 changes

Update: 30 Jun, 2024 @ 8:07am

2024/JUNE/30 Rhox
- Added access to Fortress of Dawn Harbour

Update: 25 Jun, 2024 @ 10:38am

2024/JUNE/25 Wolfremio:
- Updated to 5.1
- Fixed weird knee positions during some poses for the Youngblood Slingers and other Albion Warband units
- Fixed the Albion Chariot spearman being a wee bit too close to the driver

Update: 25 Jun, 2024 @ 10:25am

Update: 4 Jun, 2024 @ 8:12am

2024/JUNE/04 Elon
- Added Warfury I passive to Giantblooded as intended
- Removed 'Fire Whilst Moving' from Slingers
- Fixed 'Embodiement of Albion' (Fenhulk passive Ability) not working
- Infantry with big shields (Warband, Oathguard) now have silver shields like comparable vanilla units (and like in vanilla, non-char cav variants still
keep the bronze shield)
- Fenhulks now use the custom unit icon like the RoR and Fenbeasts
- Dural Durak now uses the icon for Lore of Truthsayers casters rather than Life casters
- Reduced cost for Slingers to 420 both in mp and campaign
- Overkings are now disciplined (no War Fury II)
- Dural Durak can now select the 'Call of the Fens' ability for custom/mp battles
- Oathsworn Cavalary horses now use a 'Medium Cav' mount entity rather than the same as light cav, giving them more mass at the cost of some speed
- Maidenguard received a notable increase of wps and a small buff to hp/stats because they were quite underperforming. This brings them more in line with
similar units (slayers, savage orc big'uns)
- Added 20% mis res to Fenhulk and Fenhulk RoR. Since the fenbeasts have it, it makes sense for the big version to have it too.
- Added 20% phys res to Viridian Champs and Green Man RoR since they are classified as elementals

Update: 23 May, 2024 @ 5:28am

2024/MAY/23 Lingling
- fixed effect scopes for custom nemesis crown effects

Update: 23 May, 2024 @ 2:36am

2024/MAY/23 Lingling
- added Albion to some missing effects targeting humans in general
- added missing loc entries for Albioner prisoners in eltharions dungeon mechanic

Update: 22 May, 2024 @ 10:20am