Stellaris

Stellaris

V_TRAITS
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Uppdatering: 10 jul, 2023 @ 17:13

-Added Creature of Paradise, Prismatic and Sensitive Chemoreceptors
-Removed Raptorial Limbs, Saltatorial Limbs, Elytra, Vector, Throwing Hands and Overgrown
-Certain traits have been rebalanced and/or reworked

Uppdatering: 24 jun, 2023 @ 15:34

-Fixed localisation

Uppdatering: 23 jun, 2023 @ 16:45

-Added the Neuroplasticity trait.
-Metalic Exoskeleton cost increased by 1 and now produces 0.025 Alloys per month.
-Fixed localisation.
-Fixed bugs.

Uppdatering: 16 jun, 2023 @ 15:19

-Reworked the way Weak Immune System works
-Updated Cyber Sterility
-Fixed some bugs

Uppdatering: 13 jun, 2023 @ 7:44

-Added Delayed Implantation for Humanoids, Mammalians and Lithoids
-Bugfixes

Uppdatering: 7 jun, 2023 @ 8:25

-Reduced trait cost for fungus farmers and increased the food from miners by +0.25

Uppdatering: 7 jun, 2023 @ 7:15

-Added Kairomones that produce +1 food from soldiers for each naturally occuring blocker and add 1 wildlife army per naturally occuring blocked when a army of a species with this trait gets destroyed.
-Added Fungus Farmer that adds +1 food from miners
-Reworked Allelopathy to now force decline other species once the number of pops with this trait is equal to planet size
-Removed Amensalims

Uppdatering: 1 jun, 2023 @ 16:39

-Updated to 3.8.3
-Bugfixes

Uppdatering: 27 maj, 2023 @ 12:17

-Added the Heterogamous Reproduction trait for presapients
-Fixed bugs

Uppdatering: 27 maj, 2023 @ 12:10