Stellaris

Stellaris

V_TRAITS
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Update: 10 jul 2023 om 17:13

-Added Creature of Paradise, Prismatic and Sensitive Chemoreceptors
-Removed Raptorial Limbs, Saltatorial Limbs, Elytra, Vector, Throwing Hands and Overgrown
-Certain traits have been rebalanced and/or reworked

Update: 24 jun 2023 om 15:34

-Fixed localisation

Update: 23 jun 2023 om 16:45

-Added the Neuroplasticity trait.
-Metalic Exoskeleton cost increased by 1 and now produces 0.025 Alloys per month.
-Fixed localisation.
-Fixed bugs.

Update: 16 jun 2023 om 15:19

-Reworked the way Weak Immune System works
-Updated Cyber Sterility
-Fixed some bugs

Update: 13 jun 2023 om 7:44

-Added Delayed Implantation for Humanoids, Mammalians and Lithoids
-Bugfixes

Update: 7 jun 2023 om 8:25

-Reduced trait cost for fungus farmers and increased the food from miners by +0.25

Update: 7 jun 2023 om 7:15

-Added Kairomones that produce +1 food from soldiers for each naturally occuring blocker and add 1 wildlife army per naturally occuring blocked when a army of a species with this trait gets destroyed.
-Added Fungus Farmer that adds +1 food from miners
-Reworked Allelopathy to now force decline other species once the number of pops with this trait is equal to planet size
-Removed Amensalims

Update: 1 jun 2023 om 16:39

-Updated to 3.8.3
-Bugfixes

Update: 27 mei 2023 om 12:17

-Added the Heterogamous Reproduction trait for presapients
-Fixed bugs

Update: 27 mei 2023 om 12:10