Stellaris
V_TRAITS
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Actualización: 20 NOV 2022 a las 5:33

-Fixed Stoic and Timid.

Actualización: 19 NOV 2022 a las 17:08

-Localisation fix.

Actualización: 19 NOV 2022 a las 14:25

-Added the Throwing Hands trait for Humanoids.
-Social Parasites now can start with Mechanist.
-Added Tough, Frail, Stoic and Timid.
-Bugfixes.

Actualización: 17 NOV 2022 a las 8:11

-Fixed exclusivity for the Adaptation trait.
-Belligerent now requires to be a some level of militarist or xenophobe.
-Cowardly now requires to be some level of pacifist.

Actualización: 16 NOV 2022 a las 13:16

-Added Adaptation traits for each climate that give +20% habitability on one climate but -10% on others.
-Added Hive Microclimate for hive empires.
-Added the Social Parasite trait that makes the species unable to perform worker jobs. Requires Syncretic Evolution to work.
-Hematophage now requires Syncretic Evolution, because without it the early game is unplayable.
-Bugfixes.

Actualización: 9 NOV 2022 a las 14:26

-More bug fixes

Actualización: 9 NOV 2022 a las 13:30

-Bug fixes

Actualización: 7 NOV 2022 a las 14:12

-Rebalanced "Genetic Assimilation" by reducing costs from 5 to 4 at the cost of removing habitability and lifespan bonuses.

Actualización: 7 NOV 2022 a las 13:56

-Added "Old Instincts", "Hyphae Network" and "Hyphae Link"
-"Hematophage" and "Lithotrophic" are no longer WIP
-Bugs fixed
-Mod is technically 3.6 compatible

Actualización: 3 NOV 2022 a las 17:43

-Moved "Endemic" back to Presapient traits
-Added "Weak Immune System" trait
-"Extremely Precise" had its point cost reduced from 4 to 3
-"Explosive Autothysis" deals now 5 devastation instead of 10 on army destruction
-"Mayfly" had its leader age reduction modifier changed from -70 to -60 years
-"Mayfly is now incompatible with "Ectotherm" and "Vector"
-"Spores" had its cost reduced from 2 to 1