Barotrauma
Minotaur
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更新:8月21日 @ 23時51分
更新者:Falkner

更新:8月21日 @ 15時05分
更新者:Falkner

Major Overhaul and Update:
> Removed rapid fire flak gun with irrirating "Jam when fired for too long" gameplay mechanic.
>Rebalanced Dorsal + Ventral Guns
>Removed Floodlight
>Cosmetic changes, moodier lighting,
>Replaced Flak gun with Dual coilgun (can be upgraded)
>Corrected wiring for EMP coils, heavy gun,
>Added QOL features to engineering,
>Added QOL features to upper airlock to prevent accidental flooding.
>More Wiring fixes
> Removed 'auto fill' container flags.
> Refilled empty items after game update.

Plz Let me know of any bugs introduced

更新:2024年9月5日 @ 3時21分
更新者:Falkner

> Flagged forward ballast to Stowage, will not get ballast flora anymore, only rear ballast.
> Increased Flak cannon rate of fire

更新:2023年11月14日 @ 23時50分
更新者:Falkner

Updated for game v1.1.19.3

更新:2023年4月9日 @ 5時03分

> Fixed some sprite layering issues introduced with latest patch
> Expanded medbay storage for neurotrauma sadists/masochists

更新:2023年3月15日 @ 8時24分

Updated for V1.0
> Quality improvements,
> Wires cleaned,
> Sprites and layering fixed for V1.0
> Flak Cannon marked as indestructible, hopefully to stop explosions. =?
> Flak cannon jams now take only 4s to clear with crowbar.
> lighting adjustments.

更新:2023年1月8日 @ 5時45分

> Lower command area flagged 'do not stay' - Bots will not hang out in lower command area or steal captains chair.
> Depth charge lever moved to more tactic position for captain.
>Partial Flooding issue (introduced with latest patch?) Hull section alignment check, pixel perfect but now raised to be level with platforms, 1% water level is the best i can do. :) sorry SIX,

更新:2022年12月27日 @ 18時17分

Cleaned exposed wires.
Fixed bottom airlock leaks pathing issue
Lowered Flak unjamming time to 5 seconds
Ligting adjustments - oxygen compartment

更新:2022年12月3日 @ 22時56分

> Bottom hatch now properly flagged as airlock (blue waypoint)

更新:2022年10月24日 @ 7時35分

> MAde Water Detectors indestructible.
> Made all logic components. emergency lights and text displays Indestructible.
> Used memory components to lock flood control pumps at -100% target level, hopefully prevents a possible game glitch.