Barotrauma
Minotaur
1–10/42 bejegyzés mutatása
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Frissítés: aug. 21. @ 23:51
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Frissítés: aug. 21. @ 15:05
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Major Overhaul and Update:
> Removed rapid fire flak gun with irrirating "Jam when fired for too long" gameplay mechanic.
>Rebalanced Dorsal + Ventral Guns
>Removed Floodlight
>Cosmetic changes, moodier lighting,
>Replaced Flak gun with Dual coilgun (can be upgraded)
>Corrected wiring for EMP coils, heavy gun,
>Added QOL features to engineering,
>Added QOL features to upper airlock to prevent accidental flooding.
>More Wiring fixes
> Removed 'auto fill' container flags.
> Refilled empty items after game update.

Plz Let me know of any bugs introduced

Frissítés: 2024. szept. 5. @ 3:21
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> Flagged forward ballast to Stowage, will not get ballast flora anymore, only rear ballast.
> Increased Flak cannon rate of fire

Frissítés: 2023. nov. 14. @ 23:50
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Updated for game v1.1.19.3

Frissítés: 2023. ápr. 9. @ 5:03

> Fixed some sprite layering issues introduced with latest patch
> Expanded medbay storage for neurotrauma sadists/masochists

Frissítés: 2023. márc. 15. @ 8:24

Updated for V1.0
> Quality improvements,
> Wires cleaned,
> Sprites and layering fixed for V1.0
> Flak Cannon marked as indestructible, hopefully to stop explosions. =?
> Flak cannon jams now take only 4s to clear with crowbar.
> lighting adjustments.

Frissítés: 2023. jan. 8. @ 5:45

> Lower command area flagged 'do not stay' - Bots will not hang out in lower command area or steal captains chair.
> Depth charge lever moved to more tactic position for captain.
>Partial Flooding issue (introduced with latest patch?) Hull section alignment check, pixel perfect but now raised to be level with platforms, 1% water level is the best i can do. :) sorry SIX,

Frissítés: 2022. dec. 27. @ 18:17

Cleaned exposed wires.
Fixed bottom airlock leaks pathing issue
Lowered Flak unjamming time to 5 seconds
Ligting adjustments - oxygen compartment

Frissítés: 2022. dec. 3. @ 22:56

> Bottom hatch now properly flagged as airlock (blue waypoint)

Frissítés: 2022. okt. 24. @ 7:35

> MAde Water Detectors indestructible.
> Made all logic components. emergency lights and text displays Indestructible.
> Used memory components to lock flood control pumps at -100% target level, hopefully prevents a possible game glitch.