Hearts of Iron IV

Hearts of Iron IV

Unique Generic Nations [1.15]
Mostrando 11-20 de 21 aportaciones
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Actualización: 8 OCT 2022 a las 10:10 p. m.

"Big Guns" option now adds bonuses to artillery.

"Naval Experts" result in "something else" option now has an alternate result if the nation recieving it doesn't have a naval base.

"Death to Occupiers" option now adds a core territory next to one of your core states, instead of giving a random core from a neighbouring country.

Actualización: 7 OCT 2022 a las 8:54 a. m.

Actualización: 4 OCT 2022 a las 1:59 a. m.

fixed the carrier options in the "both" event, so that the carrier fighters spawn correctly.

Actualización: 3 OCT 2022 a las 11:12 p. m.

Added ideas to the "Boats!" event choices. All options now have an idea that buffs the type of naval vessel you choose.

Actualización: 2 OCT 2022 a las 10:51 p. m.

The cultist support company option now also gives the support equipment tech.

Actualización: 2 OCT 2022 a las 10:50 p. m.

Actualización: 2 OCT 2022 a las 10:47 p. m.

"Flamethrower Horses" option now also gives you the support equipment tech, as it is essential to the unit.

Fixed a gfx issue relating to the "Enlarged Brains" idea icon not appearing.

Actualización: 2 OCT 2022 a las 10:25 p. m.

fixed cultist support companies, flame cavalry, mechanized paratroopers being available on game start, and not through special options in the event chain.

Actualización: 2 OCT 2022 a las 12:07 p. m.

edited the first event's localisation to better reflect what's actually happening.

Actualización: 2 OCT 2022 a las 11:25 a. m.

fixed a carrier plane variant with an invalid design.