全面战争:战锤3

全面战争:战锤3

Unit Caps for All (Updated for 4.2) (Mod for Sale)
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更新于:2024 年 2 月 24 日 下午 7:06
作者:Vacuity

更新于:2023 年 11 月 27 日 上午 3:13
作者:Vacuity

Updated for patch 4.1. Sorry, haven't fixed Nakai's missing caps yet.

更新于:2023 年 9 月 15 日 上午 3:40

Added bonus caps to the DLC's three new legendary lords.

更新于:2023 年 9 月 4 日 上午 4:36

[Kislev] Attempted to add caps to Mother Ostyanka's bear building. Credit to JP for the report. I'm doing this blind, as I cannot view the building in-game, so let me know what, if any, problems there are.

更新于:2023 年 9 月 3 日 上午 1:25

Updated for 4.0.
As I do not own the new DLC, I cannot test anything related to the new units. If you have problems related to them, you're going to need to describe very carefully what the problem is and what needs changed.

更新于:2023 年 7 月 3 日 下午 11:44

[Lizardmen] Slight adjustemnts to the Beasts building to make cap behaviour more consistent across the mod.

[AI] Rebalanced the AI system to try and give better results for all factions, but particularly Bretonnia and the game 3 factions.

There may have been other small tweaks that I forgot to make note of along the way.

更新于:2023 年 7 月 2 日 上午 2:28

[Vampire Counts] Balance pass using new balance data derived from unit costs.

[Wood Elves] Balance pass using new balance data derived from unit costs.

更新于:2023 年 7 月 1 日 下午 11:52

[Slaanesh] Balance pass using new balance data derived from unit costs.

[Tzeentch] Balance pass using new balance data derived from unit costs.

更新于:2023 年 7 月 1 日 下午 9:38

[Skaven] Balance pass using new balance data derived from unit costs. Very little has changed: Skaven were pretty finely tuned as the race I've played the most. Cleaned up some backend stuff which should streamline the UI elements somewhat.

更新于:2023 年 7 月 1 日 下午 8:09

[Ogres] Balance pass using new balance data derived from unit costs. This is a huge rebalance: most buildings have been massively nerfed. Constructive feedback is most welcome.