Stellaris

Stellaris

U. C. F. Starship Troopers
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Update: 26 Mar, 2024 @ 4:57pm

UCF Update 1.2.0.

Updated version support to Stellaris 3.1*.*.

New:
- Added U.C.F. district support for:
- Planetary Diversity
- Ancient Cache Of Technolgies
- Gigastructural Engineering & More

Fixes:
- Upgrades of U.C.F. Buildings not working on habitats with building “Habitat System Control”.
- Destroy Triggers partly not working.
- U.C.F. Defensive Armies did not disband properly when ethic conditions were not met any more.
- Fixed “command_limit” modifier.

Update: 27 Nov, 2023 @ 12:42pm

Descriptor updated.

No additional changes.

Update: 11 May, 2023 @ 9:41am

Fixed a file mixup between a WIP- and the Steam-version of the mod.

Update: 10 May, 2023 @ 5:27am

UCF Update 1.1.0.
- Updated supported version to Stellaris 3.8.*.

Changes:
- All UCF Defense Armies are now spawned and limited by pops.
- Activated “Kill Triggers” for all UCF buildings and units.
- Introduced a “No” option for the UCF policies to avoid AI errors.

Update: 22 Mar, 2023 @ 8:17am

- Updated version no. to 3.7.*

Update: 1 Dec, 2022 @ 5:46am

Updated to Stellaris 3.6.* Orion.

Update: 10 Nov, 2022 @ 3:36am

Update: 7 Oct, 2022 @ 2:26am

UCF Update 1.0.3.

Balance:

- Reduced country-modifiers for ship-build-costs and ship-build-speed from:
UCF Military Headquarters
UCF Military Spaceport

Reason:
Danger of ship-build-costs and ship-build-speed going down to 0 in connection with other mods.

Update: 5 Oct, 2022 @ 1:32pm

UCF Update 1.0.2.

Fixes:
- Two localisation errors.
The fixes are not retroactive because Stellaris stores the localisation in the save-game. They apply when you start a
new game.

Balancing:
- Adjusted several modifiers for:

UCF Military Industrial District.
UCF F.I.S.
UCF Imperial War Museum
UCF War Memorial

Update: 3 Oct, 2022 @ 2:51am

Fixed a loca error.