Kerbal Space Program

Kerbal Space Program

USG Ishimura
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Update: 29 Sep, 2022 @ 9:00pm

"We are whole again, Isaac. We are whole."
Fill the Dead Space in your comms network
with this 1:340 scale Planet Cracker relay..!
Features ShockPoint Drive with >10k m/s dV
Stock. No mods or cheats required. Enjoy..!
#1= Toggle Primary Solar Panel Array
#2= Toggle Secondary Solar Panel Array
#3= Toggle Primary Communication Array
#4= Toggle Secondary Comm. Antenna
#5= Toggle Gravity Tether (Magnetometer)
#6= Toggle Bridge/Crew Deck Lights On/Off
#7= Toggle Array/Tether Lights On/Off
#8= Toggle Bronze Ship Lighting On/Off
#9= Toggle Green Engine Lighting On/Off
#0= Toggle Dawn Electric Engines On/Off
#Abort= Stow Panels, Comms & Mag. Boom
#U(Lights)= Toggle All Lighting On/Off
#G(Gear)= Extend/Retract Landing Gear
---How To Use/Fly---
Load Craft File & Switch Editor To The VAB
Click Root Part (Probodobodyne OKTO 2)
Located Behind Small Inline Reaction Wheel
Ship Will Turn Vertical
Click Again To Place Ship
Attach Small Decoupler To Center Engine
I Would Recommend Building A Fairing
Then Build/Attach Your Own Launch Vehicle
Vessel Must Be Used In Vacuum Of Space
Deployed Ship Has 10,062 m/s dV (Vacuum)
---Tips & Tricks---
Always Engage SAS
Deploy Both Solar Arrays For Full Power
"Unlimited" Ion Drive, In Sunlight, At ~1 AU
Make Longer Burns In Sunlight If Possible
Can Land On Small Moons Like Minmus
Press #Abort To Stow All Parts For Landing
Tilt Craft Back On Landing Legs For Liftoff
Four Thermometers Hidden Under Bridge
Seismic & Gravioli Detector By Mag. Boom
-Spread & Relay The Marker's Carrier Wave
--The Marker Shall Bring Full Convergence
---Beware Of Necromorphs & The Kraken!
...---... "Make us whole again, Isaac" ...---...​