XCOM 2
A Requiem For Man: The Requiem Legion
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Uppdatering: 18 maj, 2024 @ 17:11

Minor QOL enhancements, moved Special Turrets into a Sitrep to resolve an issue that could occur when saving mid-tactical that could crop up in some modlists after a Turret Upgraded, general optimizations

Uppdatering: 18 maj, 2024 @ 9:58

Added new Target Icon for the new Unit and tweaked Scamper Behavior of the new unit

Uppdatering: 18 maj, 2024 @ 1:00

A Special New Endgame Enemy - The Legate
Some Bugfixes and Code Optimizations

Uppdatering: 13 maj, 2024 @ 10:10

Very small fix

Uppdatering: 12 maj, 2024 @ 23:05

Added a new endgame enemy in the honor of AKAIllogical

Uppdatering: 1 maj, 2024 @ 22:14

Added full override support for speshy turrets

Uppdatering: 26 apr, 2024 @ 0:56

Tweaked Seraph and other Archon variants slightly.

Uppdatering: 25 apr, 2024 @ 0:08

Pushed back Turret Upgrades Forcelevel

Uppdatering: 24 apr, 2024 @ 23:56

Tweak for Turret Upgrades to reduce the per turn chance of an unactivated turret upgrading when turrets are allowed to upgrade, and capped Telly charges.

Uppdatering: 24 apr, 2024 @ 20:44

Fixed an issue where some Nivens could sometimes give the wrong corpse.