XCOM 2
A Requiem For Man: The Requiem Legion
Mostrando 281-290 de 365 aportaciones
< 1 ... 27  28  29  30  31 ... 37 >
Actualización: 15 JUN 2023 a las 7:17 p. m.

The Andromelid Update - Reworked Protective Fog and Close Quarters Combatant, added Andromelid Ability Diversity so that each variant is a little bit different.

Actualización: 14 JUN 2023 a las 1:08 a. m.

Config changes, and added support for the Randromedon mod.

Actualización: 14 JUN 2023 a las 12:48 a. m.

Some bug fixes and minor tweaks..
Medikits should now properly remove Requiem Corrosion

Actualización: 10 JUN 2023 a las 12:56 a. m.

Small balance tweaks
Basic Implementation of the Andromelid's Second stage
Prototype expansion of Archon Magna variants' special abilities
Fixed animation to effect desync with Dead Bug Switch
Flavor text!

Actualización: 27 MAY 2023 a las 8:32 p. m.

Various Balance Changes, AI improvements, Requiem Pinions now implemented, Medikits now cure Requiem Corrosion, and Requiem Corrosion Damage has been slightly nerfed.

Actualización: 20 MAY 2023 a las 1:14 a. m.

Update - 5/19 - #2 - Taipans, Mechtoids, and a few others now have their proper vulnerability mechanics implemented

Actualización: 20 MAY 2023 a las 1:01 a. m.

Actualización: 20 MAY 2023 a las 12:50 a. m.

5/19 Update - Modified Forcelevel gating rules, story objective gating rules, and added compatibility with the Ice Cream Division and the Toasty Bois

Actualización: 17 MAY 2023 a las 12:46 a. m.

Actualización: 15 MAY 2023 a las 9:20 p. m.

Resuscitation added to all Medikits - Alien Medikits now properly require Battlefield Medicine