XCOM 2
A Requiem For Man: The Requiem Legion
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更新:2024年12月5日 @ 11時20分
更新者:ReshiKillim

More engoodening of AI behaviors. Or enbaddening, depending on perspective.

更新:2024年12月3日 @ 23時12分
更新者:ReshiKillim

A few needed tweaks and some minor improvements

更新:2024年12月2日 @ 10時17分
更新者:ReshiKillim

Some more AI improvements, a bugfix, and a small content update

更新:2024年11月29日 @ 11時03分
更新者:ReshiKillim

First patch of a series of AI enhancements

更新:2024年11月25日 @ 8時27分
更新者:ReshiKillim

A few refinements and a fix for an edge case bug

更新:2024年11月25日 @ 7時07分
更新者:ReshiKillim

A few bugfixes

更新:2024年11月25日 @ 0時34分
更新者:ReshiKillim

Some adjustments and AI tweaks

更新:2024年11月17日 @ 16時18分
更新者:ReshiKillim

Requiem Legion: Version Hermes_10201

Away with ye, terribly written at some ungodly hour past midnight localization!

A major localization enhancement pass has been made to make YAF1 great again, enemy ability text should be much more easily legible and straightforward to understand.

Major engine-level component optimization pass. Estimated average of 10-15 FPS improvement with Requiem units while under heavy load, in some particular cases, as high as a 30 FPS improvement under very specific scenarios. FPS gains may be greater on lower dependant on hardware or situation, but should see universal improvements in longer missions, especially ones with lots of Requiem units.

A few minor balance tweaks, a few mechanical tweaks to bring things more properly in line with localization and be less weird, and also a few bug fixes and quality of life improvements.

更新:2024年11月6日 @ 9時29分
更新者:ReshiKillim

Updated some localization for better clarity.

更新:2024年11月4日 @ 9時51分
更新者:ReshiKillim

Now utilizes Robojumper's Post-Process Status Effects Visualization if the mod is installed. :)