XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 5 aug om 10:55

Fixed a bug in hardmode that could result in a regeneration effect reviving dead units

Update: 4 aug om 23:23

Tweaked a few underlying calculations that didn't always work quite right under very specific circumstances most players would never encounter.

Update: 2 aug om 10:20

Mod<>Mod Compatibility: Fixed an issue that could cause the RSRS to rebuild pods that DABFL had modified, due to pod info post-DABFL modification not matching the info the stored in te mission manager.

Update: 31 jul om 0:10

small bug fix

Update: 23 jul om 12:25

Small code updates

Update: 23 jul om 11:35

A very heinous code update for Hinters - Some features finally work properly!

Update: 22 jul om 23:37

A few minor tweaks

Update: 17 jul om 1:27

Fixed up a case of jank that most people probably did not encounter/notice.

Update: 15 jul om 20:40

More difficulty-based adjustments

Update: 15 jul om 9:41

Some AI tweaks