Project Zomboid

Project Zomboid

Worse Zombie Loot Condition
Viser 1–10 av 15 bidrag
< 1  2 >
Oppdatering: 5. jan. @ 8.30

- added sandbox option if weapons should be damaged
- added sandbox options if drainables should be reduced (possible broken at the moment)
- added sandbox option how much holes should be added, when a zombie dies per clothing item

Oppdatering: 5. jan. @ 3.05

- do not skip damagin other iitems in ItemContainer with certain sandbox options

Oppdatering: 4. jan. @ 23.32

- fixed bug where addRandomHole was called on Accessory items, which led to an error
- add option to not damage loot of a re-animated player
- add option to not damage Clothing items when a zombie dies, if this option is disabled, additional damage to Clothing items are only applied when a zombie is hit

Oppdatering: 3. jan. @ 0.09

- stop adding blood in OnHitZombie

Oppdatering: 2. jan. @ 23.29

- B41 files restored

Oppdatering: 2. jan. @ 23.24

Oppdatering: 31. des. 2024 @ 3.15

- initial B42 support

Oppdatering: 4. okt. 2024 @ 4.50

Oppdatering: 4. okt. 2024 @ 2.35

- updated sandbox settings (you will need to start a new run or update these settings for a existing save (there is a mod for that)
- performance improvements
- re-written the onHit logic so you can better configure the mod and it hopefully feels a bit more realistic
- if you experience any issue in multiplayer, i don't play MP but it should work since it is only a server side mod

Oppdatering: 26. sep. 2022 @ 11.11

- add holes and reduce condition for dead bodies
- do not play break sound for items breaking on startup
- sandbox option clothingHolesValue change from double to integer