Project Zomboid

Project Zomboid

Worse Zombie Loot Condition
Mostrando 1-10 de 15 aportaciones
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Actualización: 5 ENE a las 8:30 a. m.

- added sandbox option if weapons should be damaged
- added sandbox options if drainables should be reduced (possible broken at the moment)
- added sandbox option how much holes should be added, when a zombie dies per clothing item

Actualización: 5 ENE a las 3:05 a. m.

- do not skip damagin other iitems in ItemContainer with certain sandbox options

Actualización: 4 ENE a las 11:32 p. m.

- fixed bug where addRandomHole was called on Accessory items, which led to an error
- add option to not damage loot of a re-animated player
- add option to not damage Clothing items when a zombie dies, if this option is disabled, additional damage to Clothing items are only applied when a zombie is hit

Actualización: 3 ENE a las 12:09 a. m.

- stop adding blood in OnHitZombie

Actualización: 2 ENE a las 11:29 p. m.

- B41 files restored

Actualización: 2 ENE a las 11:24 p. m.

Actualización: 31 DIC 2024 a las 3:15 a. m.

- initial B42 support

Actualización: 4 OCT 2024 a las 4:50 a. m.

Actualización: 4 OCT 2024 a las 2:35 a. m.

- updated sandbox settings (you will need to start a new run or update these settings for a existing save (there is a mod for that)
- performance improvements
- re-written the onHit logic so you can better configure the mod and it hopefully feels a bit more realistic
- if you experience any issue in multiplayer, i don't play MP but it should work since it is only a server side mod

Actualización: 26 SEP 2022 a las 11:11 a. m.

- add holes and reduce condition for dead bodies
- do not play break sound for items breaking on startup
- sandbox option clothingHolesValue change from double to integer