Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Reloaded 0.2.7
Showing 11-20 of 24 entries
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Update: 28 Oct, 2022 @ 4:22pm

Update: 28 Oct, 2022 @ 4:08pm

UPDATE: 0.2.3

― Fixed British ammo bug
― Fixed resupply performance
― Fixed internal components hitbox
― Optimised humanskins
― Fixed USMC battlegroup crash
― Fixed USMC mechanised timers
― Corrected Vickers K (VGO) ROF
― Added localisation for Commonwealth
― Re-added Centurion for Commonwealth
― Re-added Black Prince (SP) for Commonwealth
― Restored veterancy for Ostfront AT guns
― Fixed units not getting hand-held AT when you logically expect them to.

Update: 28 Oct, 2022 @ 3:18pm

Update: 16 Oct, 2022 @ 6:49pm

0.2.2 hotfix
― Added Super Pershing MP buy to USMC to confer a degree of adaptability late-game.
― Added longer timers for all amphibious USMC squads for balance. [CURRENTLY BUGGED; WILL BE PATCHED IN 0.2.3]
― Added localizations to some previously loc-broken vehicles.
― Balanced Marine SP Pershing range to 240 instead of 230.
― Restored walkspeed to RobZ standards. No more super-sprinting!
― Restored firearms damage model to RobZ standards. Much more one-shots, like normal.
― Restored RobZ firearms sounds.
― Restored HE effects for flak shells.
― Restored Mechanized Panzergrenadier MP to RobZ price.
― Changed German 81mm mortar timer to ~2-3 minutes; was previously 8.
― Changed flame particle amount for various flame tanks to lower lag.
― Changed Landesschützen timer to 1 minute.
― Changed USMC M4A2 Battlegroup. It is now a Tank Battlegroup, with 2 M4A3 Shermans and 2 M3 Stuarts.
― Changed USMC Veteran Sherman to have 210 range.
― Changed USMC MP Pershing cost to 1500 MP (has 230m range).
― Changed cooldowns for US Army Shermans (unlinked the connections between their timers).
― Changed Priest artillery to start with 8 WP shells instead of 12 for balance.
― Changed Nebelwerfer 41 buy into 2 Panzerwerfers.
― Changed Sturmgrenadier MP cost for Wehrmacht to default RobZ price.
― Fixed several bugged vehicle models where bazookas/RPGs/Panzerschrecks would not be effective against them.
― Fixed not being able to choose Soviet factions in ALLIES/SOVIET alliance.
― Fixed Crash to Desktop when selecting Takasago, Teishin, or Giretsu squad leader's inventory.
― Fixed Crash to Desktop when selecting Landesschützen squad leader.
― Fixed Japanese infantry ammo crates not supplying ammunition to infantry.
― Fixed LVT-2 Water Buffalo not supplying to USMC infantry.
― Fixed Chi-Ha 120 blast radius being extremely small.
― Fixed track texture errors for halftracks and light tanks.
― Fixed troops that use Thompson SMGs not being able to refill their ammunition.
― Fixed checkers on the 81mm mortar for Wehrmacht and its crew.
― Moved German 81mm mortar to correct buy area.

Hungarian SMG infantry for Ostfront Jagdbatallion currently have an issue; will be patched in the next hotfix.

Update: 15 Oct, 2022 @ 4:59pm

0.2.1 hotfix
— Fixed crash when spawning Soviet tanks.
— Fixed ammo issues with certain Japanese and Soviet SMGs.

Update: 15 Oct, 2022 @ 2:25pm

UPDATE: "MANHATTAN PROJECT" | RobZ Reloaded v. 0.2 (previously "RobZ Realism mod fixpatch")
— Name change to reflect the new mod direction.
— Added the United States Marine Corps faction for ALLIES PACIFIC and ALLIES. Ported from Emergence and fixed to RobZ 1.28 standards.
— Added the Free France faction for ALLIES EUROPE and ALLIES. Ported from Emergence and fixed to RobZ 1.28 standards.
— Added several new infantry squads and units to the U.S. Army (prev. USA), Commonwealth, Red Army, Guards, Imperial Japan (prev. Japan), Waffen-SS, Wehrmacht, and Ostfront Jagdbatallion (prev. Ostfront Veteranen).
— Added new vehicles/guns and restored others to Imperial Japan, Red Army, Wehrmacht.
— Added new SP units to existing factions.
— Added several localizations for U.S. Army, Ostfront Jagdbatallion, Wehrmacht, USMC, and Free France (further faction localizations in the next updates).
— Beta files of a work-in-progress Hungary faction (will be released in a future update).

Join the Discord[discord.gg] for more information on future updates.

Update: 10 Oct, 2022 @ 2:39pm

Hotfix for file compression

Update: 10 Oct, 2022 @ 12:40pm

New update out.
- Minor localisation fixes, fixed StuG sequence buy description
- Fixed a texmod bug
- Added the Kugelblitz for the Wehrmacht with proper ranges and ammunition.
- Fixed Arad and Ostfront (3x3) where you couldn't transfer items between inventories. (the "inventory bug")

Update: 7 Oct, 2022 @ 7:13am

- Hotfix: Fixed humanskins not showing

Update: 6 Oct, 2022 @ 7:54pm

New update out.
- Reduced the mod size by like 700MB
- In theory the performance should be way better, especially on large team games. This needs further testing tbh.