SpellForce 3: Versus Edition

SpellForce 3: Versus Edition

Treasures of Eo
Showing 1-6 of 6 entries
Update: 7 Apr, 2023 @ 4:44am

(Forgot to change the preview picture, look below for the actual changelog)

Update: 7 Apr, 2023 @ 4:32am

- NEW ARMOUR! "The Pugilist's Uniform". Check "DETAILS" to know what it is.
- NEW ARMOUR! "Orc Judgment Set" that also comes with "Orc Potbelly's Helm". Check "DETAILS" to know what it is.
- NEW ARMOUR! "Orc Goblin King's Attire" that also comes with "Orc Khan Crown". Check "DETAILS" to know what it is.
- NEW ARMOUR! "Orc Deathseeker's Skin" that also comes with "Orc Skull of the Bloodsnout". Check "DETAILS" to know what it is.
- NEW WEAPON! "Enchanted Spellsword's Mace". Check "DETAILS" to know what it is.
- NEW BOWS! "Druid's Enchanted Bow" and "Windarcher's Icebow". Check "DETAILS" to know what they are.
- NEW CROSSBOW! "Wings of the Blood Eagle". Check "DETAILS" to know what it is.
- NEW SHIELDS! "Recruit's Shield" and "Round Shield". Check "DETAILS" to know what they are. (They're both as useless as the goblin shields)
- "Burning Blood Uniques" are now properly unique. Check the "BONUS!" category for details.
- All traders that sell "generic" equipment will now also sell Orc armour. Also rebalanced their buy and sell values.
- "Arena" can now sell items from Treasures of Eo!
- "Ragged Clothing of the Berserker" and "Berserker's Visage" have been rebalanced, it's now less overpowered but has many interesting Earth-based spells. Check "DETAILS" to know more.
- "Blood Halberd" now uses a proper Polearm model. The original one wouldn't even reach the ground and had bad clipping with the hands. It also has a slightly more unique appearance by having Gold decors.
- "Padded Armor" has been redone; Much better padded pattern for the torso, chainmail on arms, hood is green like the rest of the clothing, much better "shine".
- "Iron Plate of the Inquisitor" has been OVERHAULED!
* Renamed to "Iron Plate of the Disciplined" due to new lore and effect.
* Rebalanced it for CON 7, it was a bit weaker before.
* Now has a different perk where it will emit a Healing & Cleansing Pulse every 10 seconds.
* Has its own fitting icon.
(The reason this was changed is because the original spell was actually very unreliable, it would be better if it was just an armour befitting the vanilla "Iron Mask of the Untainted")
- Fixed the "Flaming Bow" not being replaced, also further improved the texture and gave it a unique icon. Redid the spell to make it more balanced.
And some minor changes, including:
- Most Buy/Sell values have been rebalanced, sometimes including its items' stats.
- Scavenging parts (for Trolls) have all been fixed, rebalanced and retuned.
- "Windwall Robe" now has its own icon.
- "Lacerating Bow" now has its own icon.
- "Scaled Leather Armor" has been rebalanced, it's now an alternative to the Chainmail, being more Pierce Resistant than Slash.
- "Flaming Torch" now has another spell, where the Critical will ignite an enemy. Also switched Critical Chance 5% to 3% and 2% Block Chance. Improved icon and particle effect.
- "Morning Star" will now instead Bleed on Crit and has 3% Critical Chance.
- "Knight's Morning Star" will now Bleed on Crit for 10 seconds and has 7% Critical Chance. Also Bleeds enemy for 3 seconds but at a much lower effect.
* Also redid the texture for it, it should look way better with the new Normal Map.
- "Bloodletter" will now Bleed the enemy for 10 seconds, although at lower damage. Criticals (10% chance) will also cause stronger-but-shorter bleeding and Weakens. Crit Chance is now 10%. Increased requirement from 4 STR to 6 STR, fixed Salvage values.
- "Spellsword's Mace" now has a cool visual effect when you attack somebody.
- "Elen's Grace-in-Hand" has been redone, it now uses stronger Ice & Holy magic. Specifically, it has chance to heal on every hit, will kill Undead lower than 25% health and on Criticals send out an Icebolt that hits 4 enemies. Also uses Dexterity for scaling instead of Willpower, the effects are still scaled by Willpower. Requirement is now 6 DEX 3 STR. Fixed Salvage values.
- "Hirin's Call" has been buffed to better fit its Orange/Artefact quality attribute. Specifically, lightning now has a chance for knockdown, will kill any Living enemy below 25% health and emits a Black Lightning Explosion on Hit. Also correctly displays its "Chain Lightning" spell.
- "Thunderhawk" would summon a wyvern egg instead of causing Bleeding on Criticals. This has been fixed. Also correctly displays its "Chain Lightning" spell.
- "Wintercat" was unintentionally enhancing Attack Speed. This has been removed.
- "Estoc" had more damage than it should have, it's a bit lower now.
- "Master Hunter's Gambeson" changed requirements from CON 4 to CON 3.
- "Bloodfinder's Garbs" has been redone, it's now an armour for Battlemages that offers more Slash Resistance than Pierce and has amazing Magic Defense. Also provides bonuses for Elemental Magic. It still has the "Warseeker's Dagger", but only happens in melee.
- "Vanguard's Embrace" has been buffed by giving it a lower timeout and better chance to heal up. Also reduced requirements from CON 5 to CON 4, this includes stat changes.
- "Helm of Sight" is now Green/Uncommon and had balance changes made.
- "Full Scale Helm", is now an alternative to the "Captain's Burgonet", providing bonus on Focus instead of Health.
- "The Sanguinary Marauder" and "Painful Tower Shield of Thorns" had their requirements rebalanced.
- "Gift of Thunder" had the spells a bit broken and the text not being too informative, this has been fixed. Also rebalanced some effects, such as Chain Lightning having a chance to knockdown and lower speed penalty.
- Fixed typos in various name and descriptions, including "Archdruid's Carapace" and "Paladin of Tiara's Platemail"
- "Paladin of Tiara's Platemail" had the requirements changed from 8 CON 2 WIL to 7 CON 3 WIL, this also includes its damage reduction stats, from 45 45 10 25 to 40 40 35 15.
- "Blood Stalker's Plate" has been buffed a bit from 5% attack speed and 10% movement speed to 10% attack speed and 15% movement speed.
* Also slightly improved appearance of "Blood Stalker's Plate" by giving it gold decors on the leggings and a team-coloured clothing on the waist.
- "Orc Painted Helm" had the wrong effect, this has been fixed.
- "The Bloodseeker" now needs 4 on Dexterity. Also has been made more interesting by powering up its default properties.
- "Dreadful Mace of the Storm" increased chance for Chain Lightning from 33% to 55%.
- "Nasal Helmet of Focus", "Light Helmet", "Second Breath" and "Pestilence" are full helmets that wouldn't hide the beard. Now it will.
- Removed some leftovers.

Update: 11 Jan, 2023 @ 5:55am

- Fixed, yet again, the very same major bug from before that instead took other spells. Thanks to "Wicked Grinn" for the bug report.

Update: 8 Dec, 2022 @ 6:15am

- Fixed text overlapping on some items (For example, Paladin Armor mentioned same immunities as the Elf Dragon armor). Thanks to "tim19920807" for the bug report.

Update: 7 Dec, 2022 @ 6:58am

- Fixed a MAJOR BUG that would make it impossible to progress in "Soul Harvest", because the "Dwarf Boss" does not turn into a Golem as he should. Thanks to "tim19920807" for the bug report.
* For those curious, the problem was that I was using indeces 969xx, yet the game apparently has it limited from 0 to 65535, any higher number will just "Shift" so I changed the index to 50100-50300.
* This should also fix many other bugs, for example, the Orc Tower upgrade missing description.
- Fixed "Worker's Hammer" missing text. Thanks to "Esprimo" for the bug report.
- Rebalanced "Paladin Shield" perk, it now absorbs 100 damage and refreshes every 5 seconds.
- Cleaned some stuff to avoid error logs.

Update: 21 Sep, 2022 @ 1:19am