Garry's Mod

Garry's Mod

[PM] Indoraptor JWE2
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Update: 30 Jul @ 5:22pm

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Update: 1 Jul @ 1:50am

-Fixed the ankles rotating the wrong way on the ragdoll again

Update: 26 Jun @ 8:26am

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Update: 25 Jun @ 7:04am

-Updated the lua soundscript

Update: 24 Jun @ 12:01pm

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Update: 19 Jun @ 4:59am

-New material based footstep system
-Lua code cleanup

Update: 5 Apr @ 5:02am

-Weightpainting improvements to C_arms

Update: 5 Apr @ 4:07am

-Animation improvements
-Improved C_arms

Update: 4 Apr @ 12:06pm

-Added $rimlight for better lighting

Update: 24 Mar @ 5:57pm

-Playermodel name changed to match other models