Total War: WARHAMMER III

Total War: WARHAMMER III

Survaldor's Knights of the White Wolf & Teutogen Guard
Visar 21–30 av 36 poster
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Uppdatering: 2 jul, 2023 @ 16:01

- Fixed broken textures
- some db table updates so it's more compatible with other mods like Sigmar's Heirs

Uppdatering: 14 apr, 2023 @ 1:39

- Updated for 3.0

Uppdatering: 16 feb, 2023 @ 14:51

- Updated for 2.4

Uppdatering: 28 jan, 2023 @ 2:00

- Added intergrated TTC support
- Teutogen Guard attack interval changed from 4.3 to 4.2
- All skill and technology trees text that effect either Teutogen Guard and/or Knights of the White Wolf have been updated accordingly to show they apply to both units
- Temple of Ulric building chain is now available for all Empire factions, making recruiting my units easier in your campaigns.

Uppdatering: 24 jan, 2023 @ 2:50

- New visuals! Courtesy of Homer for the armor and Ser James for the new heads! Also updated a lot of textures so that they aren't as washed out.
- Adjusted unit cards according to the model changes.

Uppdatering: 24 nov, 2022 @ 2:11

Uppdatering: 18 okt, 2022 @ 9:17

Uppdatering: 26 sep, 2022 @ 4:54

- Minor texture adjustments to the bridle
- Knights of the White Wolf and Teutogen Guard are both now able to be recruited through Allied Recruitment!

Uppdatering: 18 sep, 2022 @ 5:59

- Fixed hooves textures
- Minor unit card adjustments for the Knights of the White Wolf

Uppdatering: 15 sep, 2022 @ 8:57

- Minor visual adjustments/fixes.