Total War: WARHAMMER III

Total War: WARHAMMER III

Survaldor's Knights of the White Wolf & Teutogen Guard
Ergebnisse 21–30 von 36
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Update: 2. Jul. 2023 um 16:01

- Fixed broken textures
- some db table updates so it's more compatible with other mods like Sigmar's Heirs

Update: 14. Apr. 2023 um 1:39

- Updated for 3.0

Update: 16. Feb. 2023 um 14:51

- Updated for 2.4

Update: 28. Jan. 2023 um 2:00

- Added intergrated TTC support
- Teutogen Guard attack interval changed from 4.3 to 4.2
- All skill and technology trees text that effect either Teutogen Guard and/or Knights of the White Wolf have been updated accordingly to show they apply to both units
- Temple of Ulric building chain is now available for all Empire factions, making recruiting my units easier in your campaigns.

Update: 24. Jan. 2023 um 2:50

- New visuals! Courtesy of Homer for the armor and Ser James for the new heads! Also updated a lot of textures so that they aren't as washed out.
- Adjusted unit cards according to the model changes.

Update: 24. Nov. 2022 um 2:11

Update: 18. Okt. 2022 um 9:17

Update: 26. Sep. 2022 um 4:54

- Minor texture adjustments to the bridle
- Knights of the White Wolf and Teutogen Guard are both now able to be recruited through Allied Recruitment!

Update: 18. Sep. 2022 um 5:59

- Fixed hooves textures
- Minor unit card adjustments for the Knights of the White Wolf

Update: 15. Sep. 2022 um 8:57

- Minor visual adjustments/fixes.