Space Engineers

Space Engineers

Terran Titans - Modern Naval Weapons Pack (BETA 0.8.1L)
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Update: 2 Nov, 2024 @ 12:53pm

Update: 30 Oct, 2024 @ 10:05am

Update: 28 Oct, 2024 @ 2:02pm

Update: 28 Oct, 2024 @ 11:19am

Beta 0.7.9h

fixes

- aircraft harpoon launcher unable to load ammo > increased cap to fit 2 missiles in storage

Update: 23 Sep, 2024 @ 8:36am

Update: 1 Aug, 2024 @ 1:50pm

Update: 1 Aug, 2024 @ 1:43pm

Beta 0.7.9g

New

- P-1000 Vulcan launcher > double tube launcher firing p-1000 Antiship missiles. Requires USSR radar.

Tweaked

- Missile Flightpath on the AGM-185C, still some more tweaking will be done but should be a lil more reliable at longer ranges.


New update will feature Torpedo's they are almost ready to go, didn't get em done on time for this update.
Will require sonar to target ships

Update: 12 Jul, 2024 @ 11:01am

Update: 11 Jul, 2024 @ 12:33pm

Beta 0.7.9f


Fixes

- Radar now able to provide target data though voxels for missile systems.


Didn't realize i pushed the UKSK-M with the Kalibr missile into the live build, adjusted it with a reload speed buff like the mark41 and capped its range to 8km like the mark 41.

There will be radar powered versions in a later update along with the ability to fire zircon missiles on those.

Update: 14 May, 2024 @ 5:58am

Beta 0.7.9e

Fixes

- Mark 41 16 cell launcher agm-185c missile vanishing issue should be fixed ( poke if you still have issues )
- Incorrectly named agm-185c in the assembler should now be named correctly
- Sensor dummies showing in the radar panels, should now be gone

Tweaks
- Goalkeeper, Phalanx shouldn't overheat as quick
- Reload times for Mark-41 adjusted : 8 cell ( both stand alone and radar version) 25 sec, 16 cell 35 secs, 32 cell 45 secs.