Barotrauma
The Long John
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Aggiornamento: 24 nov 2022, 14:48

Aggiornamento: 6 nov 2022, 19:31

Aggiornamento: 6 nov 2022, 15:56

Aggiornamento: 22 ott 2022, 14:33

-Adjusted decorations

Aggiornamento: 5 ott 2022, 12:56

- Is a tier 3 sub
--- Priced raised from 15,000mk to 23,500mk

- Reactor fuel consumption raised from 0.25 to 0.3
- Backup battery relay component's 'Max power' raised from 1k to 5k

- Top-left hardpoint is now a double coilgun
--- Increased gun angle aswell
- Bottom-left pulse laser is now a hardpoint
- Bottom-right hardpoint is now a pulse laser

- Observation bay's sonar monitor no longer has Mineral Scanner by default
- Added and re-organized storage containers

- Adjusted decorations
- Is still named after the pirate

Aggiornamento: 26 set 2022, 12:06

Aggiornamento: 26 set 2022, 11:44

Aggiornamento: 26 set 2022, 11:40

-Slightly extended surveillance cameras' range
-Lower-right hardpoint was moved forward (this decreases vision of the belly but removes blindspot)
-Adjusted wiring
-Adjusted decorations

Aggiornamento: 17 set 2022, 18:10

-Raised price from 14,500mk to 15,000mk
-Added battery cells (item) to batteries (the placed ones)
-Adjusted storage compartment layout
-Adjusted hulls
-Adjusted wiring
-Fixed sprite depth on decorations
-Fixed Fabricator UIs once again

Aggiornamento: 14 set 2022, 21:04

UI quality of life changes
-Light component no longer editable on Fabricator and Deconstructor
-Adjacent cabinet now shows when in Med fab display