Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Lord Skills
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Opdatering: 28. maj 2024 kl. 11:06

Fixed an issue where Chaos Daemon Princes (Undivided) had skills on the wrong row

Opdatering: 25. maj 2024 kl. 22:50

Adjusted the row for Daemon Prince of Tzeentch

Opdatering: 16. maj 2024 kl. 23:54

Fixed an issue where Malakai's skill didn't require its prerequisite

Opdatering: 11. maj 2024 kl. 8:13

Changed effect scope on Malakai's new skill "HIgh Yield Explosives"

Opdatering: 6. maj 2024 kl. 23:17

Revised some Beastmen skills. May adjust to balance raiding vs razing income

Dragon Slayer agent cap skill has been added

Opdatering: 6. maj 2024 kl. 21:16

(Undid reversion)

Opdatering: 6. maj 2024 kl. 18:19

Investigating potential desync issue

Opdatering: 6. maj 2024 kl. 18:06

Added combat skills for Malakai (preliminary)

TODO:
Balance pass on Malakai skills
Fix issue with one of the new skills on Malakai (Contempt For Enemy Fire is not inspiring confidence in nearby Dwarfs)
High-Yield Explosives is not granting increased explosion radius
Add unit cap skill for Daemon Slayers (or whatever they're called)

Beastmen blue-line skill overhaul, as it has been requested by several people

Opdatering: 5. maj 2024 kl. 7:15

Added description / title for Empire Engineer cap skill (placeholder)

Opdatering: 4. maj 2024 kl. 22:19

Added Agent Cap for Empire engineer units

TODO:
Add unit cap for Dragon Slayer (Dwarf)