Total War: WARHAMMER III

Total War: WARHAMMER III

Community Bug Fix Mod - Game v6, Batch 3
Ergebnisse 41–49 von 49
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Update: 24. Okt. 2022 um 14:01

Batch 4 Hotfix 2

- Resolved a CBFM-triggered crash loading into the prologue campaign
- Edit one of our fixes which wasn't updated for the new healing cap effect

Update: 23. Okt. 2022 um 6:07

Batch 4 Hotfix 1

- This is a quick update for the game patch 2.2 - we've removed the bug fixes that CA has implemented and fixed some breaking fixes otherwise. Should work fine, but report if there's any weird behavior.
- One or two new bug fixes have been snuck in, notably a fix for Pestilens plagues working for armies.

Update: 23. Sep. 2022 um 20:12

Fourth major batch of bugfixes. Some highlights:
- more RoR effect fixes
- healing cap fix
- Chaos techs that vary on Gifts of Chaos function properly
- Lord recruit rank fixes
- Skaven ritual plague priest can now use plagues
- Wood elves offices fixes
- Proper order of public order effects
- Morathi slaanesh corruption fixes
- LUA -> Lua (it matters to me it means "moon" in Portugese)
- Prevent double Isabella/Vlad on end game (hopefully!)
- almost all legacy fixes from the WH2 version of this mod are ported forward

Update: 17. Sep. 2022 um 6:00

Update: 7. Sep. 2022 um 2:14

Fix crash & update for CA's 2.1
- Adapt Empire changes
- Remove Archmage bugfix
- Remove Imrik's dragon trait bugfix

Update: 4. Sep. 2022 um 6:10

fix other bugs I implemented via bug fixes

Update: 3. Sep. 2022 um 5:52

upload some fixes that for some reason got lost in my local versioning. Sorry, skullcrushers!

Update: 1. Sep. 2022 um 14:56

Update: 31. Aug. 2022 um 13:55