Total War: WARHAMMER III

Total War: WARHAMMER III

Community Bug Fix Mod - Game v6, Batch 3
Showing 41-49 of 49 entries
< 1  2  3  4  >
Update: 24 Oct, 2022 @ 2:01pm

Batch 4 Hotfix 2

- Resolved a CBFM-triggered crash loading into the prologue campaign
- Edit one of our fixes which wasn't updated for the new healing cap effect

Update: 23 Oct, 2022 @ 6:07am

Batch 4 Hotfix 1

- This is a quick update for the game patch 2.2 - we've removed the bug fixes that CA has implemented and fixed some breaking fixes otherwise. Should work fine, but report if there's any weird behavior.
- One or two new bug fixes have been snuck in, notably a fix for Pestilens plagues working for armies.

Update: 23 Sep, 2022 @ 8:12pm

Fourth major batch of bugfixes. Some highlights:
- more RoR effect fixes
- healing cap fix
- Chaos techs that vary on Gifts of Chaos function properly
- Lord recruit rank fixes
- Skaven ritual plague priest can now use plagues
- Wood elves offices fixes
- Proper order of public order effects
- Morathi slaanesh corruption fixes
- LUA -> Lua (it matters to me it means "moon" in Portugese)
- Prevent double Isabella/Vlad on end game (hopefully!)
- almost all legacy fixes from the WH2 version of this mod are ported forward

Update: 17 Sep, 2022 @ 6:00am

Update: 7 Sep, 2022 @ 2:14am

Fix crash & update for CA's 2.1
- Adapt Empire changes
- Remove Archmage bugfix
- Remove Imrik's dragon trait bugfix

Update: 4 Sep, 2022 @ 6:10am

fix other bugs I implemented via bug fixes

Update: 3 Sep, 2022 @ 5:52am

upload some fixes that for some reason got lost in my local versioning. Sorry, skullcrushers!

Update: 1 Sep, 2022 @ 2:56pm

Update: 31 Aug, 2022 @ 1:55pm